The 1.6.0 update exists as a separate NSP or XCI file. You cannot just download the base game; you need the "UPD" file.
Recommended Sources (Legitimate backups only):
Installation Process in Yuzu:
The Legend of Zelda: Breath of the Wild was released on March 3, 2017, to critical acclaim. Over the following years, Nintendo released a series of patches to address bugs, integrate DLC content, and add new language support. The release of Version 1.6.0 on April 22, 2019, marked the definitive "final" version of the game. For casual players, the update went largely unnoticed. However, for the technical community, speedrunners, and modders, 1.6.0 represents the definitive codebase upon which all subsequent modifications and discoveries are based.
If you have obtained a zelda botw 160 update link but are encountering issues, troubleshoot here.
| Error Code | Platform | Solution | | :--- | :--- | :--- | | "Corrupt Data" (2002-0001) | Switch | Delete the update via Settings → Data Management → Redownload from eShop. Do not use a manual NSP if your console is unhacked. | | "Firmware too low" | Yuzu/Ryujinx | Update your emulator to the latest Mainline version (1.6.0 requires Prod.keys v16.0.0 or higher). | | "Base game not found" | Ryujinx | You must install the base game first. The update file is only a delta (changes). | | DLC disappears after update | All | Reinstall your DLC (The Master Trials + Champions' Ballad). The 1.6.0 update sometimes resets DLC registry flags. |
If you are playing on a legitimate Nintendo Switch, you do not need a manual download link from a third-party website. Nintendo uses a proprietary CDN (Content Delivery Network). However, here is how to trigger the official link automatically.
A polish-focused patch that meaningfully improves stability and fixes several annoying bugs without altering the core experience — essential for players affected by the bugs, pleasant quality-of-life for everyone else, but not a must-play update for those seeking new content.
(Related search suggestions available.)
Feature: "Ancient Trial of the Elements"
Description: A new challenge has been added to the game, allowing Link to test his skills and mastery of the elements. In this trial, players will face a series of elemental-themed shrines, each with its own unique puzzles and combat encounters.
Key Features:
How to Access: The Ancient Trial of the Elements can be accessed through a new icon on the game's map, which will appear after players have completed a certain number of shrines and have a minimum amount of hearts and stamina.
Integration: This feature will integrate with the existing game world, allowing players to access the shrines from various locations throughout Hyrule. Players will be able to use their existing abilities and equipment to complete the trials, but will also have the opportunity to discover new strategies and techniques.
Technical Details:
version 1.6.0 update The Legend of Zelda: Breath of the Wild was released on April 25, 2019 , and is primarily known for adding Nintendo Labo VR Key Features of Version 1.6.0 Nintendo Labo VR Support
: Players can now experience the entire game in VR (except for cutscenes) by enabling the "VR Goggles" option in the System menu. Faster Load Times
: While not explicitly detailed in the official Nintendo patch notes, this update introduced a "boost mode" that increases the CPU clock speed during loading screens. Tests show that loading times for fast travel were reduced by nearly half—for example, dropping from 26 seconds to 14 seconds in some areas. General Fixes
: Includes minor bug fixes to "improve the gameplay experience," such as resolving a Switch-exclusive glitch where physics would break if a Lizalfos was pushed at the Dako Tah Shrine. Official Update Link & Instructions
You can find the official patch notes and update instructions on the Nintendo Support site To update your game manually: Connect your Nintendo Switch to the internet. Highlight the Breath of the Wild icon on the HOME Menu and press the Software Update Via the Internet Nintendo Support If you're looking for more info, I can check:
actually looks and plays (it's a bit different than most VR) exact loading time differences for specific regions like the Great Plateau If there are newer updates
(like the recent 1.8.x or 1.9.0 versions for newer hardware) Let me know what you'd like to dive into next
1.6.0 update The Legend of Zelda: Breath of the Wild was released on April 25, 2019 , primarily to introduce support for the Nintendo Labo VR Kit
. While a significant milestone for the game, this update was exclusive to the Nintendo Switch Nintendo Support Key Features and Improvements Breath of the Wild – Play with the Nintendo Labo: VR Kit
The "1.6.0 update" for The Legend of Zelda: Breath of the Wild
was a significant patch released in April 2019. Its primary purpose was to add compatibility for the Nintendo Labo VR Kit zelda botw 160 update link
, allowing players to experience the entire game in a basic VR mode. Key Features of the 1.6.0 Update
VR Mode Support: Players can toggle a "VR Goggles" setting in the options menu to use the Toy-Con VR Goggles. This provides a stereoscopic 3D view of Hyrule, though it does not include motion-controlled aiming or a first-person perspective; it essentially acts as a 3D camera viewer.
Performance Improvements: The update included "technical improvements" to the game's engine, specifically aimed at optimizing load times. This was achieved through a "Boost Mode" that temporarily increases the Switch's CPU clock speed during loading screens.
System Stability: Standard minor bug fixes were implemented to improve the overall gameplay experience. Official Update Link & Resources
Since Nintendo pushes updates automatically via the Nintendo Switch system, there is no "download link" in the traditional PC sense. However, you can find the official patch notes and details here:
Official Patch Notes: Nintendo Support - BotW Update History Manual Update Instructions: Ensure your Switch is connected to the internet. Highlight the Breath of the Wild icon on your Home Menu. Press the + Button on your controller. Select Software Update and then Via the Internet.
The wind does not remember versions. It only remembers the shape of the thing that stands against it.
He wakes up—not for the first time, not for the last—in the amber glow of the Shrine of Resurrection. The voice is gone. The tablet is silent. There is no quest marker hanging in the corner of his vision, no frantic ping of a Sheikah Sensor detecting a shrine beneath the earth. There is only the damp smell of ancient stone and the soft, mechanical hum of a bathysphere that has kept him dreaming for a century.
He steps out into the light. The sun is a white hole in the sky. The grass bends in waves of emerald and gold. It is Hyrule, pristine and broken, exactly as he left it.
Or so he thinks.
He walks down the beaten path toward the Ruins. He expects the Bokoblins. He expects the rusty broadsword in the chest near the pedestal. He expects the Old Man.
But the world feels... heavier.
He draws a branch from a fallen tree. He feels the weight of it, the friction of the bark against his palm. In the before-times, the time of the hundred and fifty-ninth cycle, a branch was a tool. It broke after three strikes. It was a number in a damage calculation.
Now, he feels the grain of the wood. He feels the way the air resists the swing. He is not just a vessel for combat anymore; he is a physicality.
He reaches the edge of the Great Plateau. He looks down at the sprawling wilderness, the scar of the Castle in the distance, the faint purple malice rising like smoke.
In the logs of history, in the data streams of the creators who stitched this land together from code and light, they called this moment the 160th iteration. A patch. A fix. A smoothing of rough edges. To the gods of development, this was a maintenance task. To the players who guided him, it was a fresh start, a new game plus, a return to zero.
But to Link, the 160th update was the moment the world stopped being a stage and started being a home.
He draws the Sheikah Slate. The interface is clean, stripped of the glitches that let men walk through walls or fly without wings. The boundaries are firm now. The logic is sealed.
And in that sealing, there is a strange peace.
He realizes that for 159 lifetimes, he was fighting to save a memory. He was a ghost haunting a machine, rushing to fix a past that was already dead. He exploited the cracks in reality, climbing through the seams of the world to get to the end faster. He was efficient. He was broken.
Here, in version 160, the cracks are filled. He cannot escape the boundaries of the map. He cannot fall through the floor into the blue void beneath Hyrule Castle. He is here. Impossibly, painfully present.
He sees a horse in the distance. It is not just a vehicle with a stamina bar. It breathes. Its coat is matte and dusted with pollen. It watches him with eyes that hold a low-poly intelligence.
Link does not mount it immediately. He stands still. He listens to the piano key that strikes in the distance—the ambient music of a world that does not need him to be a hero yet.
Link, the wind seems to whisper. Not Zelda. Not the King. Just the wind.
You are no longer the glitch. You are the constant. Recommended Sources (Legitimate backups only):
He realizes that this is the final trial. Not the Divine Beasts. Not Ganon. The trial is to exist in a world that is finished. To live in a Hyrule where the story has an end, but the journey does not.
He presses the button. He jumps.
The paraglider catches the updraft. The cloth snaps. He soars over the edge of the plateau, not looking back at the tomb where he slept. The world stretches out below him, vast and detailed, every leaf rendered, every shadow cast.
It is the same Hyrule. But he is a different Link. He is the Link who promised to stay. He is the Link who accepted the patch.
The slate glows in his hand. A notification blinks in the corner of his eye, a silent acknowledgment of the new state of being.
Status: Current. Build: 1.6.0.
He smiles, a small, quiet thing, hidden by the wind. He aims for the trees, for the unknown, for the walk that he has walked a hundred times, but never with eyes this open.
The legend is not what happened. The legend is what remains.
The Sheikah Slate hummed, a low, anxious thrum that vibrated against Link’s hip. He’d just finished clearing the last Moblin camp near Death Mountain’s base when the screen flickered. A new notification, unlike any he’d seen in a hundred years of waking memory, pulsed with a soft golden light.
// SYSTEM UPDATE v.160 //
STABLE LINK TO ZELDA // ESTABLISHING...
His heart, usually a steady drum of battle-readiness, stuttered. Stable Link? He hadn’t felt a stable connection to Zelda since the day she’d vanished into Hyrule Castle with Calamity Ganon. Their communication had been flickers—a whisper on the wind, a distant light in a blood moon’s haze, the occasional blue glow of the Slate when she pushed a fragmented memory through.
He pressed the icon.
The screen didn’t show a map or a quest log. Instead, it rippled like a pond struck by a stone. Then, an image formed.
It was her. Not a ghost. Not a memory.
Zelda stood in a field of Silent Princesses, the very same field behind the Sanctum ruins. She looked tired, her white dress singed at the hem, but her eyes were clear. And she was looking directly at him.
“Link,” she said. Her voice wasn’t a muffled echo from a Divine Beast. It was crisp, layered with relief and a fragile hope. “Finally. The update finished. I’ve been trying to reach you since you woke up.”
Link’s throat went dry. He tapped the screen. A text bar appeared. He typed with clumsy fingers: How?
“The ancient network,” she explained, her image flickering but holding. “Purah and Robbie theorized that the Slate was only running on a v.1 protocol—one-way memories and basic telemetry. But I… I found the master terminal in the castle’s deepest lab. It took me a hundred years to repair, but I just patched us into v.160. Bi-directional. Real-time.”
Link’s eyes stung. All those lonely mornings climbing towers, all those nights cooking dubious food under the stars, all those moments he’d stared at the castle and wondered if she was still in there as a person, not just a seal—she had been working. For him.
He typed again: Are you safe?
Zelda laughed, a small, wet sound. “No. Ganon is fracturing. The update link is draining my power faster. But I can see you now, Link. You’re carrying the Master Sword. You have all four beasts. I’ve been watching through the Slate’s old logs, but this… this is different.”
A new prompt appeared on his Slate: SHARE LOCATION // COORDINATE STRIKE // END CALAMITY TOGETHER (v.160 co-op mode)
Link looked from the Slate to the smoking peak of Death Mountain, then to the distant, swirling malice over Hyrule Castle. For one hundred years, he’d been a single point of light. Now, the update had turned him into a link—a real one.
He typed his final message before sprinting toward the castle, the Slate glowing like a second sun in his hand.
Hold on. I’m not a memory anymore. And neither are you. v.160. No more patches. Just us. Installation Process in Yuzu:
Her smile, even through the flicker of ancient tech and the shadow of a dying Calamity, was the clearest thing he had ever seen.
“I’ll keep the line open,” she whispered. “Don’t you dare disconnect.”
To update The Legend of Zelda: Breath of the Wild to version 1.6.0, you typically don't need a manual "link." The update is delivered automatically through your console's operating system as long as you are connected to the internet. Update Instructions by Console
Nintendo Switch: Highlight the game icon on your HOME Menu and press the + Button or – Button. Select Software Update, then choose Via the Internet. Detailed steps are available on the Nintendo Support site.
Wii U: Connect your console to the internet and launch the game from the Wii U Menu. The system will automatically prompt you to download and install the latest update. You can verify the version number on the game's title screen once it's finished, as noted by Nintendo of America Support. What’s in the 1.6.0 Update?
Version 1.6.0 was a significant technical patch released in 2019 that introduced VR Goggles support. This allowed players to use the Nintendo Labo Toy-Con 04: VR Kit to experience the world of Hyrule in a specialized VR mode accessible through the in-game settings.
If you're having trouble with the automatic download, are you seeing a specific error code or message when you try to start the update?
How to Update The Legend of Zelda: Breath of the Wild (Wii U)
The Legend of Zelda: Breath of the Wild Version 1.6.0 Update The Version 1.6.0 update for The Legend of Zelda: Breath of the Wild
, released on April 26, 2019, introduced a groundbreaking way to experience Hyrule through virtual reality. While primarily focused on VR support, this update also brought significant technical improvements to the Nintendo Switch experience. Key Features and Changes
Nintendo Labo VR Support: Players can now experience the entire game in VR using the VR Goggles from the Nintendo Labo Toy-Con 04: VR Kit .
You can toggle this mode on or off at any time via the Options menu under System.
The VR experience includes full head tracking, allowing you to look around the world, though it does not support VR in cinematic cutscenes.
Improved Loading Times: A major hidden benefit of this update is the drastic reduction in load times. Version 1.6.0 utilizes the Switch’s "boost mode," increasing the CPU clock speed during loading screens to get you back into the action faster.
Bug Fixes: The update addressed several minor issues, including a Switch-exclusive glitch involving Lizalfos physics at the Dako Tah Shrine. How to Update
Your console will typically download the update automatically if connected to the internet. To check your version or manually trigger the update: Highlight the Breath of the Wild icon on your HOME Menu. Press the + or - button on your controller. Select Software Update and then Via the Internet.
The current version number will be displayed on the title screen in the bottom right corner.
The 1.6.0 update for The Legend of Zelda: Breath of the Wild was released on April 26, 2019. Its primary purpose was to add compatibility for the Nintendo Labo VR Kit, allowing players to experience almost the entire game in a virtual reality mode. Key Features of Version 1.6.0 Nintendo Labo VR Go to product viewer dialog for this item.
Support: Players can toggle "VR Goggles" in the game's System Options to play with the Toy-Con VR Kit
Improved Load Times: Technical analysis shows that this update significantly reduced loading times, especially when fast traveling, by briefly increasing the CPU clock speed during load screens.
Gameplay Adjustments: General fixes were implemented to improve the overall gameplay experience. How to Update
There is no standalone "link" to download the official update file manually for a standard Nintendo Switch. Updates are handled through the console's internal software management: Connect your Nintendo Switch to the internet. On the HOME Menu, highlight the Breath of the Wild icon. Press the + or – button on your controller.
Select Software Update and then Via the Internet to download the latest version. Official Sources & Patch Notes Nintendo Support - How to Update BOTW Nintendo UK - Update Version History Zelda Wiki - Version History How to Update The Legend of Zelda: Breath of the Wild
It sounds like you’re asking for features or changes included in The Legend of Zelda: Breath of the Wild update Version 1.6.0 (often referred to as “1.6.0” or the “160 update” for Nintendo Switch / Wii U), specifically regarding Link or the game in general.
Here are the confirmed features and changes for Ver. 1.6.0 (the final major update for BotW):