Codes - Yu-gi-oh Forbidden Memories Gameshark
D00E79D4 0002
80095E44 00FF
D00E79D4 0002
80095E48 00FF
Gameshark codes transform Forbidden Memories from a tedious grindfest into a sandbox of broken card combinations. Use them to skip the 100+ hours of farming for Meteor B. Dragon or Gate Guardian, but be mindful of save corruption.
Duel responsibly – and maybe keep one clean save for bragging rights. 🃏
Here’s where nostalgia meets hard data. In Forbidden Memories, one of the strongest and most iconic fusions is Twin-Headed Thunder Dragon (2700 ATK / 2400 DEF). You can fuse two Thunder Dragons to get it. But Thunder Dragon itself is rare.
Use this code to get Thunder Dragon directly:
Then duplicate it using the "duplicate card" code below.
Duplicate First Trunk Card (Press R2 + L2)
The rain started the same way it always did in Ark’s Hollow—soft at first, then steady enough to blur the neon signs beyond the arcade. Inside, among buzzing cabinets and the smell of hot oil, a cluster of kids circled an old CRT TV. At the center of the circle sat Mason, fingers white around a battered controller, eyes fixed on a cartridge that did more than hold a game: it held rumors.
“Yu-Gi-Oh! Forbidden Memories,” he said, voice low. “You know about the Gameshark codes, right? The impossible ones?” The others shrugged—half dared, half curious. Mason had spent the last year chasing myths for this town: secret duels, unreachable cards, memory files that glitched into treasures. He claimed he’d found a list of codes nobody else had.
Lia, who collected trading cards like prayers, leaned in. “You’re not using those stupid cheat websites. You found it—how?”
Mason smiled like a thief. “My grandfather used to work at a manufacturing plant that used to print game materials. He kept a box of prototypes. In the box was a notebook—scribbled codes, notes, half-faded diagrams. I translated them. They don’t just change stats—they open doors.”
He didn’t have to explain further. Forbidden Memories was already strange: its duels felt like playing with fate, cards that echoed ancient names, and a story that bent the rules of memory and identity. To mess with its coding was to poke the past.
He plugged the Gameshark into the slot and typed the first code—one that, by rumor, unlocked a hidden deck template flagged “PHARAOH.” On the screen, the duel menu blinked, and a new card icon glowed in the corner. The kids whooped. But the glow looked wrong: it wavered like something underwater.
“That’s only the start,” Mason muttered. He scrolled down to a second code his grandfather had underlined thrice. The notebook said, in faded block letters: DO NOT USE WITHOUT REMEMBERING.
Lia laughed nervously. “What’s that supposed to mean? It’s a game.”
Mason hesitated, then input the sequence. The TV blinked, resolved—and the room chilled. The in-game background—the shadowed halls behind the duelist—stretched, textures creeping like ivy. cards they’d never seen slipped into their decks, glyphs they couldn’t pronounce. The main character’s portrait softened, then sharpened into something older—an Egyptian silhouette wearing a crown that eclipsed the sun.
Outside, the rain accelerated as if reacting. Inside, someone’s phone buzzed—a notification with no sender. The arcade speakers hummed an extra note, like an old vinyl catching a groove.
“You feel that?” asked Tal, who’d come for the tokens and stayed because of the stories. He rubbed his arms. The rest of them nodded. It was the kind of silence that fills when a story becomes more than a story.
They kept going. Code after code, they unlocked duelists with names carved in languages none of them had studied, items that whispered hints of temples, and a deck titled “Ankh of Memory.” The more they used, the more the game’s voice changed. The announcer stopped counting life points and began to speak in phrases that sounded familiar to Mason’s grandfather—phrases from the notebook margins: “Remember…remember…”
Mason scrolled further until his thumb brushed the last code. It had been circled in red ink, and beside it, in his grandfather’s shaky hand, was a single sentence: The last one remembers you.
“Maybe that’s the skip-to-final-boss thing,” said Lia, forcing a smile.
Mason didn’t answer. He entered the final sequence. For a second, nothing happened. Then the arcade lights dimmed and the television’s image split like a cracked mirror. On the screen, the duel arena opened into a place that wasn’t part of the cartridge: a desert under two moons, pillars draped in bandages, and, standing amid the dunes, a figure hunched over a pile of cards.
The figure turned. Its face was not face at all but the blur of too many faces. When it spoke, the arcade heard the words in a voice that sounded like Mason’s grandfather, like Mason, like the announcer—several voices braided into one.
“You found me,” it said. “I remember names you have yet to learn.”
Mason’s throat went dry. The figure on the screen raised a hand, and his controller vibrated, not because the game coded it but because something in the room answered. Cards across the shelves rattled as if on a gust of wind. The code had done more than unlock content—it had threaded a memory into the present.
“Why are you here?” Mason whispered.
“For keeping,” replied the figure. “Every code a key. Every key opens a story. Those who change history with numbers must give a memory in return.”
A memory of Mason’s grandfather flashed across the screen—a young man laughing with a stack of prototype prints, a warning he never said aloud. Mason remembered the notebook on his lap as a child, the scent of printer oil, and the promise: ‘Guard what remembers.’
The game’s final duel began. But it was less a match of cards and more a reckoning. The figure shuffled an impossible deck whose cards bore fragments of the players’ lives: Lia’s first traded holo, Tal’s token stubs, Mason’s grandfather’s name written on a faded slip of paper. Each time a card resolved, a small thing in the real world changed—a framed photograph skewed on the wall, the smell of rain turning to dust. The kids felt memory slip like sand through a sieve. A childhood song would stutter, a favorite snack’s taste would dull.
Panicking, Lia slammed the Gameshark out of the slot, yanking the cartridge free. The screen hissed, then collapsed into the default menu as if nothing had happened. The arcade returned to its usual fluorescent hum.
At first, they celebrated—a breathless cheer, victory flavored with adrenaline. But victory felt hollow; each of them realized something was off. Lia couldn’t remember the exact brand of her first holographic card—only that it had been important. Tal’s stubs were there, but a name he’d always known for the café where he saved tokens had faded. Mason opened the notebook and found a fresh line had been written in his grandfather’s hand, though the ink was warm as if it had been written this morning: KEYS TAKE WHAT YOU KEEP.
The group learned then that every code owed a debt. The “impossible” codes in Mason’s grandfather’s book were not meant for convenience but for confinement—tests to see who would respect a balance. Gameshark, it seemed, was only a bridge; the real ledger was memory.
They decided the only responsible thing was to return the notebook to where it belonged, but the factory no longer existed. It had been demolished years ago for a strip mall. What they could do was guard the list and use it once more, carefully. Yu-gi-oh Forbidden Memories Gameshark Codes
Weeks later, under a different rain, in a different room, they reinserted the cartridge and dialed one code—the one that promised to seal what they had broken. This time, Mason closed his eyes and thought not of winning but of giving back. The game accepted the code, and on the screen the figure bowed and set down the pile of cards. Memory, it seemed, could be traded like currency: they could retrieve what they'd lost by returning what they’d taken.
The arcade returned to normal. Lia could recall the holo brand again, and Tal remembered the café name as if it had never left. Mason kept the notebook but made a new rule: no more casual codes. He started writing not to unlock secrets but to record them—dates, small gestures, the smell of a rainy arcade—so if anything tried to take away more, they’d have something to trade back.
The rumor mill in Ark’s Hollow never stopped. People would whisper about a tape of codes that could summon something from the void, or a cartridge that remembered. Some nights, if you walked past the arcade and paused, you could hear the distant, static-soft shuffling of a deck on a screen—like a thousand small memories being laid down and picked up again.
Mason put the notebook on a shelf behind the counter, under the glass of a lamp. He never sold it, never typed another legendary sequence. Every so often a kid would press their face to the arcade’s display and ask about “the codes.” Mason would smile, hand them a single, battered card from an old pack, and say, “If you must play with memory, remember to give something back.”
And sometimes, when the rain was heavy and the neon blurred, he’d catch a ghosted reflection in the screen—of his grandfather, perhaps, or of all the players who had ever traded a memory for power—and he’d nod to a world that kept secrets only reluctantly, because some things, once unlocked, liked to keep their own stories.
Unlocking the Secrets of Yu-Gi-Oh! Forbidden Memories with Gameshark Codes
Yu-Gi-Oh! Forbidden Memories, a classic Game Boy Advance game released in 2002, still holds a special place in the hearts of many gamers. Developed by Konami, the game is a digital adaptation of the popular trading card game, offering an immersive experience for fans. However, as with any game, challenges and difficulties can arise, making it frustrating for players to progress. This is where Gameshark codes come into play.
In this article, we'll delve into the world of Yu-Gi-Oh! Forbidden Memories Gameshark codes, exploring what they are, how to use them, and the benefits they offer. We'll also provide a comprehensive list of working codes to help you overcome obstacles and enhance your gaming experience.
What are Gameshark Codes?
Gameshark codes are cheat codes designed for use with the Gameshark device, a popular cheating peripheral for the Game Boy Advance. These codes allow players to manipulate the game's data, unlocking various benefits, such as infinite life points, unlimited cards, or access to exclusive content. While Gameshark codes were initially intended for use with the Gameshark device, they can also be used with emulators and other compatible software.
How to Use Yu-Gi-Oh! Forbidden Memories Gameshark Codes
To use Gameshark codes in Yu-Gi-Oh! Forbidden Memories, you'll need a few things:
If you're using a Gameshark device, simply enter the codes into the device, and then start the game. The codes will be activated, and you'll be able to enjoy the benefits.
If you're using an emulator, the process may vary. Typically, you'll need to:
Benefits of Using Yu-Gi-Oh! Forbidden Memories Gameshark Codes
Gameshark codes can greatly enhance your Yu-Gi-Oh! Forbidden Memories experience. Here are some benefits:
List of Working Yu-Gi-Oh! Forbidden Memories Gameshark Codes
Here are some working Gameshark codes for Yu-Gi-Oh! Forbidden Memories:
Tips and Precautions
When using Gameshark codes, keep the following in mind:
Conclusion
Yu-Gi-Oh! Forbidden Memories Gameshark codes offer a convenient way to enhance your gaming experience, overcome challenges, and unlock new possibilities. While using codes can be fun and exciting, remember to use them responsibly and at your own risk.
With the list of working codes provided, you're ready to dive back into the world of Yu-Gi-Oh! Forbidden Memories and experience the game like never before. Whether you're a nostalgic gamer or a newcomer to the series, Gameshark codes can help you unlock the secrets of this classic Game Boy Advance game.
Frequently Asked Questions
By understanding how to use Gameshark codes and taking necessary precautions, you can enjoy a more enjoyable and rewarding experience in Yu-Gi-Oh! Forbidden Memories. Happy gaming!
Yu-Gi-Oh! Forbidden Memories on the PlayStation 1 is notorious for its steep difficulty and rare drop rates, making GameShark codes a popular way to level the playing field. Below are the most helpful and commonly used codes for the NTSC-U version (SLUS-01411). Essential Gameplay Codes
These codes provide immediate advantages in duels and deck building. Cheat Effect GameShark Code Infinite Life Points (9999 LP) 800EA004 270F Opponent Life Points (0 LP) 800EA008 0000 Infinite Star Chips (999,999) 801D07E0 423F Easy S-Tec Ranking 801798FE FF9C 80179902 FF9C 80179906 FF9C 8017990A FF9C
Easy S-Tec Note: This code, tested on emulators like DuckStation, modifies ranking requirements so activating just one Magic card can result in an S-Tec rank, which is essential for farming rare Magic and Trap cards. Card Collection Codes
Obtaining every card through normal gameplay is nearly impossible. These codes help fill your library. Have All Cards (5 of each): Cards 1–20: 801D025C 0505 through 801D0282 0505 Cards 21–40: 801D0284 0505 through 801D02AA 0505
Max Quantity for Specific Cards: Using the code format 301D0xxx 0063 (where xxx is the card's memory address) will give you 99 copies of a specific card. Card Passwords (Non-GameShark)
While not GameShark codes, these 8-digit passwords can be entered in the "Password" menu. Note that most powerful cards require a massive amount of Star Chips to "buy" after entering the password. Blue-Eyes White Dragon: 89631139 Dark Magician: 46986414 Exodia the Forbidden: 33396948 Raigeki: 12580477 Dian Keto the Cure Master: 84257639 Usage Tips D00E79D4 0002
80095E44 00FF
D00E79D4 0002
80095E48 00FF
Cheating in Yu-Gi-Oh! Forbidden Memories for the PlayStation 1 can be done through GameShark codes (which require a GameShark device or emulator) or in-game passwords (which require Star Chips). Essential GameShark Codes
These codes are typically used on emulators (like DuckStation or RetroArch) or original hardware with a GameShark cartridge. Max Star Chips : 801D07E0 FFFF Gives you 65,535 Star Chips to use in the Password menu. Infinite Life Points (LP) : 8014F954 1F40 Locks your LP at 8000 during duels. Instant S-TEC Rank
: 801798FE 0000FF9C (and sequels: 80179902, 80179906, 8017990A)
Activating just one magic card ensures an S-TEC rank, which is necessary to win rare cards like Widespread Ruin Have All Cards (99 of each)
: These are long multi-line codes often found in PDF guides like Top In-Game Passwords
These are entered directly in the "Password" menu. While many powerful cards cost the maximum 999,999 Star Chips, you can use the GameShark code above to afford them. Star Chip Cost Blue-Eyes Ultimate Dragon Blue-Eyes White Dragon Meteor Black Dragon Gate Guardian Twin-Headed Thunder Dragon (Fusion Recommended) Bright Castle How to Use Them Yu-Gi-Oh! Forbidden Memories Codes | PDF | Color - Scribd
Master the Duel: Essential GameShark Codes for Yu-Gi-Oh! Forbidden Memories Yu-Gi-Oh! Forbidden Memories
on the PlayStation 1 is legendary for its brutal difficulty. Whether you're tired of grinding for Starchips or just want to see the "impossible" cards in action, GameShark codes are your ticket to total domination Essential Strategy Codes
These core codes change the fundamentals of the game, giving you the upper hand in every duel. Infinite Starchips : Never worry about costs again with 999,999 Starchips. 801d07e0 423f 801d07e2 000f Easy S-Tec Rank : Use this code on emulators like DuckStation
to get an S-Tec rank just by activating a single magic card. 801798FE 0000FF9C 80179902 0000FF9C 80179906 0000FF9C 8017990A 0000FF9C Max Health (8000 LP)
: Refills your Life Points to the maximum when you draw a card. 200A0148 34071F40 200A014C AE07FFF0 Unlock All Cards
Acquiring every card in the game manually is a feat that takes years. Use these master codes to fill your library instantly. E002FFFE 0025C482 All Cards Activation 40357D34 09930001 No Limited/Restricted Cards 00030904 00000000 9 Pieces of Every Card
Note: Always back up your save file before using "All Card" codes, as they can sometimes corrupt save data. Top Card Passcodes (Starchip Exchange)
If you have max Starchips, you can enter these 8-digit passcodes in the "Password" menu to purchase rare monsters directly. Blue-Eyes White Dragon B. Skull Dragon Dark Magician Exodia the Forbidden Perfectly Ultimate Great Moth Pro Tip: The Guardian Star Advantage Even with cheats, knowing your Guardian Stars
Yu-Gi-Oh! Forbidden Memories Gameshark Codes
Yu-Gi-Oh! Forbidden Memories is a popular card-based strategy game developed by Konami for the PlayStation. Released in 2002, the game allows players to duel against various opponents, collect new cards, and build their ultimate deck. For those looking to enhance their gaming experience, Gameshark codes can provide an exciting way to unlock new possibilities. Below, we'll explore some of the most popular Gameshark codes for Yu-Gi-Oh! Forbidden Memories.
Gameshark codes for Yu-Gi-Oh! Forbidden Memories can significantly enhance your gaming experience, offering new ways to enjoy duels and explore deck-building strategies. However, it's crucial to use these codes responsibly to avoid disrupting your gameplay experience. Whether you're looking to dominate duels or simply want to explore the game's vast card collection, there's a code out there for you. Happy gaming!
GameShark codes for Yu-Gi-Oh! Forbidden Memories on PlayStation (NTSC-U) allow you to bypass the game's notoriously difficult grind for Star Chips and rare cards. These codes are typically used on original hardware with a GameShark disc or via the "Cheat" menu in emulators like DuckStation. Essential GameShark Codes
These master and utility codes are frequently used to manage resources and duel outcomes:
Infinite Star Chips: 801D07E0 423F (followed by) 801D07E2 000F.
Easy S-Tec Rank: Activating just one magic card results in an S-Tec rank with this multi-line code: 801798FE 0000FF9C 80179902 0000FF9C 80179906 0000FF9C 8017990A 0000FF9C.
Unlock Max Cards (99 of each): There are extensive lists of codes for every card in the game, typically starting with addresses like 301D02EB 0063 for specific card slots in your library. Common Card Passwords
While not GameShark codes, these 8-digit passwords are built into the game and can be entered in the "Password" menu. Note that most powerful cards require the maximum of 999,999 Star Chips to redeem. Star Chip Cost Blue-Eyes White Dragon Meteor B. Dragon Metalzoa Summoned Skull Acid Trap Hole Can You Get ALL Cards in Yu-Gi-Oh! Forbidden Memories?
Yu-Gi-Oh! Forbidden Memories on the PlayStation 1 often requires a bit of extra help due to the game's notoriously steep difficulty and the grind for Starchips. While many players use the in-game Password Menu
to unlock cards, true GameShark codes allow you to bypass those limits entirely with infinite resources. Core GameShark Codes (NTSC-U)
These codes must be entered into a GameShark or compatible emulator (like DuckStation or ePSXe) to function. Infinite Starchips 801D07E0 423F 801D07E2 000F Infinite LP (Player 1) 8010E9D0 2038 Instant Win (Opponent 0 LP) 8010EA04 0000 Easy S-TEC Rank
: Activate these to manipulate your rank after using one Magic card: 801798FE 0000FF9C 80179902 0000FF9C 80179906 0000FF9C 8017990A 0000FF9C Unlocking the Library (99 of All Cards)
If you want a complete collection without the grind, these "Master Codes" populate your library with 99 copies of each card.
How long is Yu-Gi-Oh Forbidden Memories? - HowLongToBeat.com
If you're a gamer that strives to see all aspects of the game, you are likely to spend around 43½ Hours to obtain 100% completion. How Long to Beat
Asking for some help with cards & some other stuff - GameFAQs Gameshark codes transform Forbidden Memories from a tedious
For Yu-Gi-Oh! Forbidden Memories on the PlayStation 1, GameShark codes are essential for bypassing the game's notoriously difficult grind. Below are the most effective codes, including the "Infinite Star Chips" and "Card Unlock" codes often referred to as the "good paper" (essential cheats) for building a top-tier deck. Essential Gameplay GameShark Codes
These codes modify core game mechanics, such as Life Points and currency, to make dueling significantly easier. Infinite Star Chips: 801D07E0 967F + 801D07E2 0098
This gives you 999,999 Star Chips, allowing you to buy almost any card from the Password menu immediately. Infinite Health (LP) – Player 1: 801D0710 1F40
Locks your Life Points at 8,000, ensuring you cannot lose a duel. Instant Win (Opponent 0 LP): 801D0B70 0000
Instantly reduces the opponent's Life Points to 0 as soon as the duel begins. Always Get S-TEC Rank: 801D07D0 0000
Forces the game to reward you with an S-TEC rank, which is required to earn rare Magic and Trap cards like Megamorph or Widespread Ruin. Card Unlock & Inventory Codes
If you don't want to buy cards individually, these master codes can fill your trunk instantly. Unlock All Cards (Master Code): 5000FF02 0000 801D0250 0505
Note: This specific string is a widely cited IGN GameShark Code for version 1.0 of the game. Have All Cards x99: 50006A02 0000 + 801D044E 0505 Gives you 99 copies of every card in the game. Password Cheats (No GameShark Required)
You can enter these 8-digit codes in the game's Password menu. Note that most powerful cards cost 999,999 Star Chips, so it is recommended to use the GameShark Star Chip code first. Star Chip Cost Blue-Eyes White Dragon 89631139 Dark Magician 46986414 Exodia the Forbidden One 33396948 Raigeki 12580477 Megamorph 22046459 Twin-Headed Thunder Dragon 54752875 Tips for Using Codes
Emulator Use: If you are using an emulator like ePSXe, ensure your cheat file (.cht) is named correctly to match the game's ID (typically SLUS_014.11 for the US version).
Game Version: Some GameShark codes are version-specific (NTSC-U vs. PAL). If a code doesn't work, verify your game region. Yu-Gi-Oh! Forbidden Memories - Duel Ranks Guide
Here are some Gameshark codes for Yu-Gi-Oh! Forbidden Memories:
Master Codes
Some common master codes:
Cheat Codes
Other Codes
How to Use
Note: These codes may not work on all versions or emulators. Also, be cautious when using cheat codes, as they may cause game instability.
Would you like more codes or information on a specific code?
Yu-Gi-Oh! Forbidden Memories on the original PlayStation is legendary for its brutal difficulty and punishing drop rates. To bypass the endless grind for rare cards like the Blue-Eyes White Dragon or Meteor Black Dragon, many players turn to GameShark codes. These cheats allow you to bypass the game's strict Star Chip economy and limited reward pools. Essential GameShark Codes for Forbidden Memories
These codes are compatible with standard GameShark hardware and most modern emulators like DuckStation or ePSXe.
Infinite Star Chips: Gain the maximum amount of Star Chips to purchase any card in the password menu. 801D07E0 423F 801D07E2 000F
Infinite Health (Player 1 LP): Ensures your Life Points never drop below 8,000. 800E9228 1F40
Instant Win (Opponent 0 LP): Automatically reduces your opponent’s Life Points to zero. 800E922C 0000
Always Get S-TEC Rank: This specific code simplifies the S-TEC ranking process, making it significantly easier to earn rare magic and trap card drops. 801798FE 0000FF9C 80179902 0000FF9C 80179906 0000FF9C 8017990A 0000FF9C Unlocking All Cards
Unlocking the full library of 722 cards manually is nearly impossible due to certain "unobtainable" cards. Using "Have All Cards" codes will fill your chest with 99 copies of every card in the game. Have All Cards (Master Code): D00EF6CA 0000
800EB04E 0063 (Note: This is often part of a larger set of codes that must be entered in sequences of 20). Top Card Passwords (Non-GameShark)
Lets you buy cards from the in-game shop without limit.
80095C28 967F
80095C2A 0098
Effect: Your Duelist Points (DP) become 99,999,999.
Always get specific fusion result
Replace ???? with card hex ID (see below).
D007444C 00C0
8007444C 0000
800731D2 ???? (fusion monster ID)
Example: 800731D2 001E = Black Skull Dragon.