Tribal Wars Scripts -

// ==UserScript==
// @name         TW Simple Farmer
// @namespace    http://yournamespace.example
// @version      1.0
// @description  Auto-send light cavalry to targets listed in a textarea
// @match        https://*.tribalwars.*/game.php*screen=place*
// @grant        none
// ==/UserScript==
(function() y)();

Notes on the example:

You don’t need to be a coder to use scripts, but basic JavaScript knowledge helps significantly. Here is a "Hello World" script that fills the rally point with 2000 spears automatically.

// ==UserScript==
// @name         TW Quick Spears
// @namespace    http://tribalwars.net/
// @version      1.0
// @description  Fills spear input to 2000
// @author       You
// @match        https://*.tribalwars.net/game.php?village=*&screen=place&mode=units*
// @grant        none
// ==/UserScript==

(function() 'use strict'; let spearInput = document.getElementById('unit_input_spear'); if (spearInput) spearInput.value = 2000; alert('Spears filled to 2k!'); )();

How to expand this: You would add loops, fetch troop counts from the overview, and check resource costs.


Tribal Wars scripts are a double-edged sword. Farm assistants provide a massive edge but carry a 60%+ ban risk over 2 months. Noble trainers are suicide for competitive accounts. The cleanest advantage comes from defense visualizers and quickbar macros (allowed by Innogames as of v8.0).

If you value your account’s history, stay away from any script that sends commands without your final click. The tribal meta has shifted: manual players with great strategy now lose to script-kiddies with no tactics – but those kiddies don’t last more than one world. tribal wars scripts

Final rating (as a fairness metric):


Disclaimer: This review is for educational analysis of automation techniques in browser games. Using scripts against the Terms of Service of Tribal Wars (Innogames) may result in account termination. Always check world-specific rules.

This is the most critical section. InnoGames (the developer) has a strict Fair Play Policy. // ==UserScript== // @name TW Simple Farmer //

Farming barbarian villages is the economic engine of Tribal Wars. Doing it manually for 50+ villages is impossible.

Always review a script before running it — look for external fetch requests, document.cookie, or eval() of remote code.


Tribal Wars (TW) has endured for two decades due to its brutal, time-intensive nature. Scripts (user-side JavaScript/CSS extensions, primarily for Greasemonkey/Tampermonkey or the official TW "scripts" window) have evolved from simple UI helpers to semi-autonomous bots. This review analyzes three prominent script categories: Farm Assist, Noble/Attack Planner, and Defense Coordinators. Notes on the example: You don’t need to