They Are Billions Reset Tech Tree

| Action | Feasibility | Risk | Keeps points? | |--------|-------------|------|----------------| | Official reset button | ❌ Not available | – | – | | Delete TechTree.sav | ✅ Yes | Low (loses all progress) | No | | Edit save file manually | ⚠️ Possible | High (corruption) | Yes (if done carefully) | | Use third-party save editor | ✅ Recommended | Medium (backup first) | Yes | | Start new Windows profile | ✅ Yes | Very low | No |

Best for most players: Delete TechTree.sav and start over – you’ll re-earn tech points quickly while playing smarter.
For minimal loss: Use a community save editor to uncheck specific techs while keeping your total points.


In the unforgiving steampunk apocalypse of They Are Billions

, a single bad research choice can feel like a death sentence for your entire campaign. Unlike many modern strategy games, the developers intentionally designed the tech tree to be permanent and immutable once a mission is successfully completed.

Here is a deep look into why the "no-reset" rule exists, how to work around it, and the essential strategies to avoid a campaign-ending soft lock. The Design Philosophy of Permanence

The campaign's tech tree is built on the principle of high-stakes commitment. Research points are a finite resource earned from colony, tactical, and swarm missions.

Tactical Weight: By making choices permanent, the game forces you to plan your entire campaign from the first mission.

Risk of "Soft Locking": If you over-invest in early-game luxuries (like starting units) while ignoring critical mid-game defense (like Shocking Towers), you may find later missions physically impossible to beat on higher difficulties.

Limited Respec: You can only change your mind about a technology before you complete a mission with it. If you purchase a tech and then lose or restart the mission, your points are returned, allowing for a "single-use" trial. Methods to "Reset" the Tech Tree

Since there is no official in-game button to respec, players must rely on external tools or save-file manipulation.

External Reset Tools (Mods): The most reliable method is the TAB-research-tree-reset tool available on GitHub and the Steam Workshop. This .exe utility cracks the save file's encryption to refund all spent research points.

Save File Backups: Proactive players often create manual backups of their save files before spending large amounts of points. If a chosen path proves non-viable, they can revert to the older save.

Starting Over: For many purists, the only "true" way to fix a broken tech tree is to restart the campaign. This allows you to apply knowledge of upcoming mission requirements to a more optimized build. Strategy: Avoiding the Reset

To avoid needing a reset, prioritize "Essential" technologies that provide high utility across all maps:

In the campaign mode of They Are Billions you cannot natively reset your technology tree

once a mission has been successfully completed. Tech choices are intended to be permanent to encourage replayability and strategic planning. Steam Community Native Mechanics & Workarounds Mission Locking : Tech choices only become permanent after you

a mission. If you fail a mission or realize your recent tech picks aren't working, you can "undo" them and re-spend those points before attempting the mission again. Manual Backups

: Players often create manual backups of their save files before entering a mission. If the tech path chosen proves ineffective, they revert to the old save state. Soft-Locking Protection

: While there is no official respec, most campaign levels remain beatable even with suboptimal tech, provided you have core economy buildings like Steam Community Third-Party Solutions

For players who do not wish to restart their entire campaign, community-developed tools can force a reset: Technology Tree Progression Guide (Edited)

They Are Billions , resetting the campaign technology tree is not a built-in feature, creating a system where strategic choices have permanent consequences. This design forces players to live with their research decisions, often leading to situations where a poorly optimized path makes later missions significantly more difficult or even impossible at higher difficulties. The Challenge of Tech Permanence

The tech tree is a "point of no return" system. Once you successfully complete a mission, any technology you purchased beforehand becomes locked into your save file permanently.

The "Tricked" Feeling: New players often spend early research points on "trap" technologies, such as minor unit bonuses like Mercenaries (+1 Ranger), which lose value rapidly as swarms grow from dozens to thousands.

Soft-Locks: Certain missions, like Cape Storm or The Lonely Forest, require specific splash-damage tools (e.g., Shocking Towers or Lucifers) or advanced food production (Farms). Without these, players may find themselves unable to progress, frequently forcing a total campaign restart. Legitimate "Reset" Methods

While there is no "Respec" button, players can use specific in-game behaviors to adjust their choices:

The "Loss" Loophole: Research choices only lock after a win. If you buy a technology and then lose or quit a mission, your research points are refunded, allowing you to try a different build for that specific challenge.

Strategic Backups: Experienced players often manually backup their save files before spending large amounts of Research Points, allowing them to "reset" to a previous state if a new technology underperforms.

Report: Resetting the Technology Tree in They Are Billions

Subject: Analysis of Technology Tree Reset Mechanics in They Are Billions Date: October 26, 2023 Game Version: Standard Edition / Survival Mode


The Campaign in They Are Billions is a rogue-lite narrative experience. You earn Empire Points (tech currency) by completing missions, finding hidden crates, and winning swarms. The tech tree is massive, requiring strategic specialization.

Can you reset mid-campaign? No. Once you spend those points, they are locked in. There is no "tech tree respec" button in the campaign menu.

So how do you do it? You have two options: the "Cheese" method and the "Brute Force" method.

In Survival Mode (the main single-player mode), the Tech Tree is a progression system where you earn Tech Points (Research Points) by completing missions and achieving high scores. You use these points to unlock:

Once a tech is unlocked, it cannot be manually locked or reset within the game’s official interface.


Here is the good news. In Survival Mode, the tech tree is not permanent. Many players confuse the Survival "Research" tab with the Campaign tech tree. They are different.

In Survival, you start a new map (e.g., The Frozen Highlands, The Caustic Lands). You begin with a set of starting technologies (basic tents, basic rangers, wooden stakes). As the game progresses, you build a Research Center building. This allows you to research upgrades during that specific run.

Resetting here is trivial:

But what if you want to change your starting conditions? Survival allows you to select "Starting Technologies" in the game setup menu. If you want to remove a starting tech (like starting with a Soldier instead of a Ranger), you simply:

This is the closest thing to a "Tech Tree Reset" in vanilla Survival. You are customizing the initial loadout. they are billions reset tech tree


It is a common misconception that the Tech Tree can be reset globally (i.e., wiping all progress to start a new campaign from scratch).


Let's summarize the answer to the keyword "they are billions reset tech tree" :

The developers of They Are Billions (Numantian Games) designed the tech tree to force consequence. Every point spent is a strategic bet against the infected horde. If you bet wrong, the colony dies. And sometimes, the only reset button is the Main Menu.

So, before you rage-delete your save file, ask yourself: Is my tech tree bad, or is my strategy bad?

If it’s the tech tree, wipe it. Start over. Build walls. Build farms. And remember: The infected are billions. Your tech tree is one. Choose wisely.

They Are Billions , the technology tree locks permanently upon completing a mission, offering no native, in-game option to reset campaign choices. Players can, however, use external third-party tools like the TAB-research-tree-reset Steam Workshop mod or manipulate save files to force a reset. Steam Community Technology Tree Progression Guide (Edited)

Lord Quintus stared at the shimmering holographic map of the Great Crater, his fingers hovering over the Imperial Archive console. Outside the reinforced glass of the command center, the relentless moans of the infected drifted up from the valley—a low, vibrational hum of a billion mouths hungry for the last vestige of human civilization.

"The calculations were wrong," Quintus whispered. "We specialized in steam-powered ballistas and stone walls, but the Swarm... they've evolved. They're faster than the bolts."

His lead engineer, a soot-stained woman named Aris, stepped forward. "If we proceed with the current infrastructure, the colony falls in forty-eight hours. We need the shock towers. We need the Lucifers. But we spent our Research Points on reinforced farm yields and gold mining efficiency."

In the world of They Are Billions, knowledge was the most expensive resource. It wasn't just about gold or wood; it was about the Empire’s memory. "Initiate the Systemic Purge," Quintus commanded.

Aris paled. "My Lord, a total Tech Tree reset? The mental strain on the scholars... the loss of current blueprints... it will throw the colony into a structural seizure. We’ll be defenseless while the new schematics are uploaded."

"Better to be defenseless for an hour than slaughtered for eternity," Quintus retorted.

He slammed his palm onto the primary override. The blue holographic tree, sprawling with interconnected nodes of "Logistics," "Soldiers," and "Advanced Quarrying," began to pixelate and dissolve. One by one, the glowing icons of their progress flickered out. Down in the barracks, soldiers looked at their rifles as the specialized aiming modules they’d trained with suddenly powered down. The automated gates groaned, losing the sophisticated hydraulic pressure that kept them sealed tight. For a moment, the Empire was a blank slate.

"Data wiped," the mechanical voice of the Archive announced. "1,200 Research Points recovered. Please select new path."

"Forget the farms," Quintus barked, his eyes reflecting the red glow of the emergency lights. "Give me High-Voltage Electricity. Give me Titan Fabrication. We aren't going to out-eat this apocalypse anymore. We’re going to burn it."

As the new data began to flow—blueprints for lightning-hurling towers and hulking mech-suits—the first wave of the billions hit the outer walls. The reset was a gamble of god-like proportions: a total erasure of the past to buy a sliver of a future.

If you're looking for more info on the game's mechanics or lore, you might find these links helpful:

Check the They Are Billions Wiki for a full breakdown of the Technology Tree.

See what the community says about campaign resets on the Steam Community Forums.

In the official campaign for They Are Billions, there is no native option to reset or respec your tech tree once you have successfully completed a mission.

The game locks in your choices immediately following any victory. Because this design can lead to permanent progression roadblocks, it remains one of the most heavily debated features among the game's community. 🚫 The Hard Lock Problem

The strategy game features a rigid progression system in its campaign. Players unlock technologies using research points gathered during missions.

The mechanic: You can freely undo and test tech purchases between missions. However, once you successfully beat a mission with those technologies equipped, they become permanently locked.

The consequence: Poor early-game choices—like neglecting core economic upgrades or passing on the Farm tech—can make later missions nearly impossible.

The developer's intent: The permanent lock was designed to force players to live with their tactical decisions and prevent them from constantly rebuilding perfect tech specs for every individual map. 🛠️ Community Workarounds

Because players can easily sink dozens of hours into a campaign only to find themselves completely "soft-locked," the community has developed several workarounds.

In the "They Are Billions" campaign, there is no official button to reset your tech tree once a mission is successfully completed. Decisions are permanent for that save file to encourage replayability and strategic planning. 💡 Official Ways to "Soft Reset"

Before Completing a Mission: Your technology choices are only "locked in" once you finish a mission. If you realize you made a mistake during a mission or while still on the world map, you can exit and re-choose before winning.

Failing a Mission: Some versions of the game allow you to reset spent points if you fail a mission, though this is often limited to points spent immediately before that specific failure. 🛠️ Third-Party & Community Workarounds

If you are stuck and don't want to restart the entire campaign, the community has developed tools:

Reset Tech Tree :: They Are Billions 総合掲示板 - Steam Community

In the unforgiving world of They Are Billions, your technology choices can be the difference between a thriving colony and a total overrun. However, the game is notorious for its rigid progression: there is no official "Reset Tech Tree" button once you have successfully completed a mission.

Because choices are permanent, many players find themselves "soft-locked"—stuck with weak units or poor economic tech that makes later missions impossible. If you find yourself in this position, here is the comprehensive guide on how to reset, bypass, or optimize your tech tree. 1. How the "Soft Reset" Works (The Legal Way)

While you cannot reset your entire history, the game does allow a "grace period" for recent purchases:

Failed or Replayed Missions: If you spend research points and then fail a mission (or simply don't beat it), those points are not locked. You can exit to the world map and spend those points on different technologies before attempting the mission again.

The Locking Mechanism: Your technology choices only become permanent the moment you see the "Victory" screen for a Colony, Tactical, or Imperial Army mission. 2. Unofficial Methods to Reset the Tech Tree

If you are dozens of hours in and realize you missed vital tech like Farms or Shock Towers, you have three main unofficial options:

They Are Billions , there is no official in-game mechanic to reset the campaign technology tree once a mission has been successfully completed. Tech choices are permanent, and research points are limited; spending them poorly can potentially "soft-lock" a campaign if you lack the necessary tools for higher-difficulty missions. Official Workarounds | Action | Feasibility | Risk | Keeps points

While a full reset is unavailable, players can manage their choices through these limited official methods:

The "Undo" Buffer: You can undo recent technology purchases only if you have not yet started a mission or if you have failed a mission immediately after making those choices. Once you win a mission, all preceding tech choices are locked in.

Manual Backups: Players often create manual backups of their save files before spending points from large "Tactical Missions" to allow for a revert if their new tech path proves ineffective.

Restarting: If you are only a few missions in (e.g., 5-7 missions) and have missed critical early-game tech like Farms or Soldiers, restarting the campaign is often faster than struggling through with a suboptimal build. Unofficial Community Tools

Since the game lacks a native reset, the community has developed third-party tools to modify save files:

They Are Billions no official way to reset the tech tree once you have successfully completed a mission

. Research choices are permanent to encourage replayability through different builds.

However, you can use these workarounds to fix a "broken" build: Soft Resets & In-Game Mechanics Failed Mission Re-selection : If you spend research points but

the next mission (or do not beat it yet), the game allows you to undo those specific recent purchases and spend them elsewhere. Difficulty Adjustment

: If your tech choices have made the campaign too difficult to progress, you can lower the difficulty of the next mission to push through and earn more points for better upgrades. Hero Mission Completion

: Ensure you have found all hidden research point collectibles in Tactical (hero) missions, as these are often the primary source of extra points. External Tools (PC Only)

If you are stuck and do not want to restart the entire campaign, the community has developed unofficial tools to modify save files: TABRTreset Tool : A popular community-made utility designed specifically to reset research trees on Steam and other versions. Cheat Engine / Trainers : You can use external software like Cheat Engine

to manually add research points to your save, allowing you to unlock the rest of the tree. Backup Save Files

: For future playthroughs, manually back up your save files in Documents\My Games\They Are Billions\Saves before committing to major tech branches.

They Are Billions Reset Tech Tree: A Comprehensive Guide

They Are Billions is a popular real-time strategy game that challenges players to build and defend their colonies from hordes of zombies. One of the key features of the game is the tech tree, which allows players to research and upgrade various technologies to improve their colony's defenses, economy, and overall survivability. In this blog post, we'll take a closer look at the They Are Billions reset tech tree and provide a comprehensive guide on how to navigate it.

What is the Tech Tree in They Are Billions?

The tech tree in They Are Billions is a system that allows players to research and upgrade various technologies to improve their colony's defenses, economy, and overall survivability. The tech tree is divided into several branches, each with its own set of technologies that can be researched and upgraded.

How Does the Tech Tree Work?

The tech tree in They Are Billions works by allowing players to spend gold and other resources to research and upgrade various technologies. Each technology has a specific cost, and players must meet certain requirements, such as building specific structures or gathering certain resources, before they can research it.

The Reset Tech Tree

The reset tech tree in They Are Billions is a feature that allows players to reset their tech tree progress and start over. This can be useful for players who want to try a different strategy or who want to re-play the game with a fresh start.

Benefits of Resetting the Tech Tree

There are several benefits to resetting the tech tree in They Are Billions:

How to Reset the Tech Tree

To reset the tech tree in They Are Billions, players can follow these steps:

Tips for Navigating the Reset Tech Tree

Here are some tips for navigating the reset tech tree in They Are Billions:

Conclusion

The reset tech tree in They Are Billions is a powerful feature that allows players to reset their progress and start over. By understanding how the tech tree works and using the reset feature effectively, players can improve their gameplay experience and try new strategies. Whether you're a seasoned player or just starting out, the reset tech tree is a valuable tool that can help you succeed in the game.

Recommendations

Based on our analysis, we recommend the following:

By following these recommendations and tips, players can make the most of the reset tech tree in They Are Billions and improve their gameplay experience.

They Are Billions no official in-game button to reset your research tree once you have successfully completed a mission

. Choices are permanent for the duration of that campaign, meaning players who find themselves "stuck" due to poor tech choices often have to restart the entire campaign or lower the difficulty. Official Mechanics for Point Management Failed Missions: If you spend points on technology and then

or quit the mission you were attempting, the game allows you to re-spec those specific points before trying again. Permanent Locking:

Once you win a mission, all technology purchased up to that point is permanently locked into your save file. Total Points: Players can earn a maximum of 9,950 Research Points

during the campaign (plus 1,000 upon completion), but the full tech tree requires 14,220 points , making total completion impossible in a single run. Workarounds and Unofficial Resets In the unforgiving steampunk apocalypse of They Are

Because players frequently get trapped by early-game tech choices, several unofficial methods exist to bypass the permanent lock: Third-Party Tools: The most reliable way to reset is using the TABRTreset tool on GitHub Steam Workshop

. This external .exe can modify your save file to reset research and hero points. Save File Backups:

Savvy players often manually back up their save files (found in %USERPROFILE%/My Documents/My Games/They Are Billions/Saves ) before spending points or starting difficult missions. Trainers and Cheat Engine: Some players use Cheat Engine

to grant themselves the maximum amount of research points, effectively unlocking the entire tree and removing the need for a reset. Known Issues They Are Billions Cloud Saves - SteamDB

A very specific topic!

After conducting a thorough search, I found a few papers and resources related to the "They Are Billions" game and its reset tech tree. Here are a few:

Unfortunately, I couldn't find any peer-reviewed academic papers specifically focused on the They Are Billions reset tech tree. The game's community-driven resources and guides seem to be the most comprehensive sources of information on this topic.

In They Are Billions, the tech tree serves as the backbone of your campaign strategy. However, the game’s design is notorious for its lack of a native "Reset" button. This can lead to a "soft-lock" where players spend research points on non-essential upgrades and find themselves unable to beat difficult missions like Cape Storm. Can You Officially Reset the Tech Tree?

No. By design, once you successfully complete a mission, any research points spent are permanently locked.

Temporary Respec: You can only undo your most recent tech choices if you fail a mission or have not yet won a mission after spending those points.

The "Hard" Solution: If you are truly stuck because of poor tech choices, the only official way to fix it is to restart the campaign from the beginning. Community Workarounds and Tools

Since the lack of a reset feature is a common frustration, players have developed external ways to manage their tech tree:

Technical Report: Research & Technology Tree Reset Capability 1. Executive Summary Currently, in the campaign mode of They Are Billions

, there is no official in-game mechanic to reset or "respec" the Research Tree. Once Research Points (RP) are spent on a technology, the decision is permanent for that save file. This report outlines the implications of this design and the manual workarounds available to players. 2. Current Gameplay Constraints

Irreversibility: Technology choices are locked in immediately upon selection.

Resource Scarcity: Research Points are a finite resource earned through mission completion and finding hidden caches. Making "suboptimal" early-game choices (e.g., ignoring Soldiers or Farms) can make late-game missions mathematically impossible on higher difficulties.

Save File Integrity: The game utilizes a single-slot "Ironman" style saving system for campaigns, preventing players from reloading an earlier state to change a tech choice. 3. Alternative Solutions (Workarounds)

Since a native "Reset" button does not exist, players typically use the following methods to rectify build errors:

Campaign Restart: The only official way to change your tech path is to restart the campaign from the beginning.

Manual Save Backups: Players can manually navigate to the save folder (typically %Documents%\My Games\They Are Billions\Saves) and back up files before spending points.

Save Editing: Third-party tools or hex editors can be used to modify the Saves file to refund Research Points, though this carries a risk of file corruption.

Community Maps/Mods: Some custom scenarios in the Survival mode offer different progression styles, but these do not apply to the official "New Empire" campaign. 4. Strategic Recommendations

To avoid the need for a reset, the following "Core Tech" path is widely recommended by the community: Logistics: Increased gold and resource storage. Soldiers: Essential for clearing the map. Farms: Critical for sustaining population growth.

Shock Towers: Necessary for defending against mid-to-late game swarms. If you’d like, I can:

Recommend a specific build order based on your current difficulty level.

Provide a guide on how to find the hidden Research Point caches in tactical missions.

Explain the pros/cons of specific late-game units like Lucifers vs. Thanatos. How would you like to proceed with your campaign strategy?


Title: Can You Reset the Tech Tree in They Are Billions? (The Short Answer)

The Short Answer: No. In the standard Survival Mode of They Are Billions, there is no built-in button or console command to reset or refund your Technology Tree points once they have been spent.

The Long Explanation:

The Tech Tree is designed to be permanent for a single playthrough. Unlike a skill tree in an RPG, your choices in Survival Mode are meant to have lasting consequences, forcing you to adapt your strategy based on the order you unlock units, buildings, and upgrades.

However, you have two powerful options to "start over":

What About the Campaign Mode?

The Campaign is different. You earn Empire Points to unlock techs on a massive, permanent tree. You CANNOT reset the Campaign Tech Tree without manually deleting your save data. There is no in-game refund system. Choose carefully, as some techs are required to progress.

Workaround for Frustration (PC Only):

If you absolutely want to "cheat" a reset for Survival mode, you can manually delete your save configuration files:

Pro Tip for Future Games: Always prioritize Wood Workshop techs early (Farms, Cottages, Ballistas). Avoid unlocking advanced units (Titans, Thanatos) until you have a stable mid-game economy. Remember: No resets means every tech point matters.

Bottom Line: There is no "undo" button. Your only reset is starting a brand new survival colony.

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