After installing the mod correctly:
Instead of hunting for blueprints, you can unlock them instantly.
Additional Tips and Tricks
Conclusion
Starsector console commands offer a wealth of possibilities for players, from simple gameplay adjustments to complex debugging and testing tools. This guide has verified and compiled a comprehensive list of console commands, providing a solid foundation for players to explore and enhance their Starsector experience. Whether you're a seasoned player or a newcomer, mastering these commands will help you unlock the full potential of this engaging space-exploration simulation game.
Based on the Console Commands v4.0.8 mod , you can create an "Instant System Overhaul" feature using verified commands and the powerful Starsector Instant System Overhaul Feature
This feature allows you to terraform or customize a system on the fly. Spawn a Custom Planet : In an empty system, use
to create a gas giant ("Gigantus") using specific parameters to set its position, type, and size based on the player's location. Add Advanced Conditions : Once at your new planet, add rare resources with addcondition volatiles_plentiful addcondition ruins_vast Generate a Stable Point : Use a specific
snippet to add a command entity (e.g., for a Comm Relay) that orbits the star. Starsector Verified Core Commands Quickly set up your empire using these commands: Starsector Blueprint Acquisition addspecial [blueprint_id] to instantly learn blueprints. Officer Generation addofficer for instant recruitment. Story Progression addstorypoints [number] for instant progression. Starsector If you'd like, I can: Show you how to spawn specific ships with exact hullmods Provide code to change faction relations Give you a list of Dev Mode hotkeys for combat testing How would you like to customize your playthrough [0.98a] Console Commands v4.0.8 (2025-10-10) - Starsector
This mod adds a developer-style console (default hotkey: Ctrl + Backspace) that lets you execute commands ranging from simple cheats (add credits, fuel, supplies) to deep debugging (spawn any ship/fleet, modify colony stats, reveal the whole map, instant complete missions).
god: Toggles invincibility. Your ships will not take hull damage.“The most powerful debugging tool in the sector – and the fastest way to kill your own challenge if you lack discipline.”
Install it. Even if you never use it, it’s tiny and won’t slow your game. Keep it disabled in the launcher’s mod list until you need it, then toggle it on for that one stuck-in-hyperspace emergency. For modders and testers, it’s non-negotiable.
Tip after install: Open the console once, type help commands, and bookmark the few you’ll actually use: addcredits, addsupplies, addfuel, goto, infinite. You’ll never need the rest.
The Ultimate Guide to Verified Starsector Console Commands (v4.0.8+) starsector console commands verified
Whether you are testing a complex mod or just want to skip the early-game grind, the Console Commands mod is the most essential tool in any Starsector player's arsenal. Unlike many games, Starsector does not have a built-in developer console enabled by default; instead, it relies on this community-verified mod to grant players god-like control over the Persean Sector. How to Install and Open the Console
To use these commands, you must first download and install the Console Commands mod from the official Fractal Softworks forum.
Installation: Drag the unzipped folder into your Starsector/mods directory.
Activation: Check the mod in the Starsector launcher before starting your game.
The Keybind: Once in-game, press CTRL + Backspace to open the command overlay. Basic Navigation:
Use the Up/Down arrow keys to scroll through your command history. Press Tab to autocomplete command names.
Commands are not case-sensitive, but their arguments (like ship IDs) often are. Verified Campaign Commands
These commands are used while navigating the sector map to manage your fleet, resources, and faction relations. Usage & Effect AddCredits [amount]
Instantly adds the specified amount of credits to your account. AddShip [ship_id]
Spawns a specific ship into your fleet. Use list ships to find IDs. AddItem [item_id] [amount] Adds items like AlphaCore, supplies, or fuel to your cargo. AddStoryPoints [amount] Grants story points for elite skills or ship hullmods. GoTo [target]
Instantly teleports your fleet to a specific planet or station. Reveal Removes the "fog of war" from the entire star system. AdjustRelation [faction] [amount]
Changes your standing with a faction (e.g., adjustrelation hegemony 50). SetCommission [faction] Forces a commission with a specific faction. Verified Combat Cheats
These commands only function during active tactical battles. To run multiple combat cheats at once, separate them with semicolons (e.g., god; reveal; infiniteflux). After installing the mod correctly:
God: Makes your flagship (or fleet, if you type god fleet) invincible.
InfiniteFlux: Prevents your flux meter from ever filling up.
InfiniteAmmo: Provides bottomless magazines for all weapons.
Nuke: Instantly destroys all enemy ships on the battlefield.
NoCooldown: Removes the wait time between weapon bursts or system uses.
Repair: Instantly restores the hull and armor of your fleet. Pro-Tips for Advanced Users [0.98a] Console Commands v4.0.8 (2025-10-10) - Starsector
The primary way to use console commands in Starsector is via the Console Commands Mod, as the base game does not have a built-in developer console enabled for players. 🛠️ Setup and Activation
Required Mod: Download and install the Console Commands mod from the Fractal Softworks forum.
Open Console: Press Ctrl + Backspace while in-game (on the campaign map or in combat).
Help Command: Type help to see a full list of available commands.
Targeting: Most commands apply to your current fleet or the object you are currently interacting with. 🚀 Common Verified Commands Resources & Economy
Add Credits: addcredits [amount] — Adds the specified number of credits to your account.
Add Story Points: addstorypoints [amount] — Grants story points for skills or hull mods. Instead of hunting for blueprints, you can unlock
Add Items: additem [id] [amount] — Adds specific commodities (e.g., heavy_machinery, supplies). Fleet & Ships
Add Ship: addship [ship_id] — Spawns a specific ship into your fleet.
Repair All: repair — Instantly repairs all ships in your fleet and restores combat readiness.
Infinite Ammo: infiniteammo — Toggles unlimited ammunition during tactical combat. Exploration & World
Reveal Map: reveal — Removes the "fog of war" from the current star system.
List Systems: list systems — Displays IDs for all star systems in the sector.
List Planets: list planets — Shows IDs for all planets within your current system.
Go To: goto [target_id] — Instantly teleports your fleet to a specific planet or station. Reputation & Progression
Set Reputation: setrelationship [faction_id] [value] — Changes your standing with a faction (values range from -100 to 100).
Add XP: addxp [amount] — Grants experience points to your character.
All Technologies: alltechnologies — Unlocks all blueprints for colonies. ⚠️ Important Usage Notes
Save Backup: Always back up your save file before using heavy world-altering commands, as some cannot be undone.
ID Accuracy: Commands like addship require the internal ID (e.g., hammerhead_Elite), not the display name. Use list ships to find correct IDs.
Combat vs. Campaign: Some commands only work during active battles, while others are strictly for the overworld map.
If you're looking for a specific ship ID or a faction's internal code, I can pull those up for you—which one are you trying to find? [0.98a] Console Commands v4.0.8 (2025-10-10) - Starsector