Sm64config.txt [UPDATED]

key_left = A key_right = D key_up = W key_down = S key_a = J key_b = K key_z = L key_start = Enter key_c_up = I key_c_down = K key_c_left = J key_c_right = L

Fix: Enable both flags:

--enable-texture-cache
--enable-texture-dumping

Then place your custom textures in textures/ or mods/ folder relative to the EXE. sm64config.txt

This is where sm64config.txt becomes a lifesaver. If you are using a non-standard controller or your joystick isn't mapping correctly in the game menu, you can manually assign buttons here. key_left = A key_right = D key_up =

The file uses Hexadecimal Scancodes or SDL2 codes to represent keyboard keys. Then place your custom textures in textures/ or

Below is a representative sample of sm64config.txt with common settings. Actual keys vary by fork.

# ================================
# Graphics Settings
# ================================
window_width = 1280
window_height = 720
fullscreen = 0
vsync = 1
framerate_limit = 0              # 0 = unlimited, 30, 60, etc.
enable_texture_cache = 1
texture_filtering = 1
# 0 = nearest (pixelated), 1 = linear (smooth)