Subtitle: Stop playing with black bars! Here is how to get proper widescreen, ultra-wide, and multi-monitor support for Sleeping Dogs.
Because the engine is still in 16:9 brain mode, your HUD will be misaligned even with the ratio fixed. You must also edit DisplaySettings.xml (located in Documents\SleepingDogs\).
Open the XML. Find:
<AspectRatio type="float">1.77778</AspectRatio>
Change to your exact ratio (e.g., 2.38889).
Find:
<ResH type="int">1080</ResH>
<ResW type="int">1920</ResW>
Change to your native resolution (1440, 3440).
Save the file and set it to Read-Only (so the game doesn't overwrite it on launch). sleeping dogs widescreen fix
The game won't start / Crashes on launch:
The game looks zoomed in:
Steam Overlay isn't working:
The community has created a fix that forces the game to render the correct aspect ratio for your monitor. This involves installing a specific version of ThirteenAG's Widescreen Fix. Subtitle: Stop playing with black bars
Sleeping Dogs (2012) remains an open-world classic, but its PC port carries a relic of the early 2010s: horrible out-of-the-box support for ultrawide (21:9) and super-widescreen (32:9) monitors. Even on standard 16:9 displays, the game’s Field of View (FOV) can feel claustrophobic.
While the game technically renders at high resolutions, it does so by Vert- scaling (vertical minus). This means:
Here is the definitive fix to unlock true widescreen.
Once you launch the game, the world will look perfect—it will fill your screen. However, you will notice a new issue: The HUD (Heads Up Display). Because the engine is still in 16:9 brain
Because the game was never designed for ultra-wide, the UI elements (mini-map, health bar, ammo count) will be stretched to the far edges of the screen. This makes them incredibly difficult to see during gameplay.
The Fix for the UI: You need to install a secondary mod called "Common HUD Fix" (often found on Nexus Mods).
Navigate to:
Documents\My Games\Sleeping Dogs\DisplaySettings.xml
Open it with Notepad. Change the resolution values manually:
<Resolution x="3440" y="1440" />
Save the file and set it to Read Only (right-click → Properties). The game loves to override this setting.
| Aspect Ratio | Vanilla Behavior | Result | | :--- | :--- | :--- | | 16:9 (Standard) | Native support, but FOV is locked to ~65°. | Feels zoomed-in, especially in vehicles. | | 21:9 (Ultrawide) | Vert- crop. | You see less than a 16:9 user. Side HUD elements clip off-screen. | | 32:9 (Super Ultrawide) | Extreme Vert- crop + horrendous stretching. | Unplayable without a fix. Wei Shen becomes a torso-only detective. |