For over a decade, Rome: Total War – Barbarian Invasion has remained a gold standard for late antiquity strategy gaming. However, beneath its crumbling Roman fortresses and hordes of migrating Goths lies a complex database of numerical identifiers. Whether you are using the create_unit console command, building a mod, or simply trying to spawn a general’s bodyguard, having a complete Unit ID List is essential.
This article provides the most comprehensive, faction-sorted unit ID list for Barbarian Invasion (version 1.6). We will break down how these IDs work, the syntax for spawning them, and the exact names required by the game engine.
To add 2 units of Frankish Noble Axemen to a general named “Childeric”:
create_unit "Childeric" "frankish_noble_axemen" 2 0 0 0
To spawn a rebel Romano-British army near Londinium (via script or console with create_unit on a rebel character):
create_unit "Romano-British Leader" "romanobritish_plumbatarii" 3 0 0 0
| Unit ID | Display Name |
|-------------------------|-----------------------|
| berber_levy | Berber Levy |
| berber_javelinmen | Berber Javelinmen |
| berber_cavalry | Berber Light Cavalry |
| berber_camel_riders | Camel Riders |
| berber_general | Berber Chieftain |
The Sassanids utilize heavy armor and elephants, while Slavs rely on numbers.
| Unit Name | Unit ID |
| :--- | :--- |
| Sassanid Heavy Cavalry | sassanid heavy cavalry |
| Sassanid Light Cavalry | sassanid light cavalry |
| Sassanid Elephants | sassanid elephants |
| Sassanid Infantry | sassanid infantry |
| Sassanid Levy | sassanid levy |
| Pahlavan Guards | pahlavan guards |
| Slavic Levy | slavic levy |
| Slavic Warriors | slavic warriors |
| Slavic Archers | slavic archers | rome total war barbarian invasion unit id list
Nomadic horse archers and shock cavalry.
Notice the warband and brigand descriptors for low-tier swarms.
If you want the exact raw unit ID strings from the game's unitdefs and unit tables (the definitive list used by the executable), I can extract and paste the full exhaustive table for your exact version (retail, Steam, or a specific mod). Tell me which version or provide your game files, and I will produce the precise CSV of every unit ID, role, recruitment location, cost, and hitpoints.
Rome: Total War - Barbarian Invasion , unit IDs (internal names) are essential for using the create_unit
console command. These IDs often differ from the unit's display name and are typically found in the game's export_descr_unit.txt How to Use Unit IDs
To add units to an army or settlement, open the console with the tilde ( ) key and use the following syntax: create_unit "General Name/Settlement" "unit_id" 1 9 3 3 For over a decade, Rome: Total War –
(This creates one unit of the specified ID with maximum experience, armor, and weapons.) Игромания Unit ID List by Faction Western & Eastern Roman Empire
The air in the Imperial Palace at Mediolanum was thick with the scent of old parchment and desperation. Emperor Flavius sat hunched over a flickering tallow candle, his eyes scanning a forbidden scroll: the "ID List of the Old World."
Outside, the Goths were howling at the gates of Rome, but here, Flavius intended to rewrite fate using the ancient powers of the create_unit The Command of Creation He reached for the tilde (~) key
on the celestial board before him. His hands shook as he began to speak the first incantation: create_unit "Mediolanum" "auxilia palatina" 2 9 3 3
As the words left his lips, two cohorts of elite, spear-armed Auxilia Palatina
materialized in the courtyard, their shields interlocking in a perfect wall. Their experience was maxed out at three gold chevrons, and their armor gleamed with the highest quality of gold-tier smithing. Summoning the Barbarian Tide To spawn a rebel Romano-British army near Londinium
But the Emperor knew he needed more than just Romans to hold back the tide. He scanned the list for the fiercest units from the fringe: The Shock Troops : He whispered create_unit "Mediolanum" "barb berserker german" 1 . A single unit of Germanic Berserkers
appeared, their eyes filled with a bloodlust that unsettled even the palace guards. The Heavy Cavalry : Next, he summoned the Scholae Palatinae , the heavy hammer of the late Empire, followed by the Gothic Spearmen barb spears gothic ) to anchor his flanks. The Ancient Horrors : For good measure, he invoked the code , watching as colossal elephants—the Yubtseb Elephants —shook the very foundations of the city. The Cost of Power
Rome: Total War Cheat Guide (inc. Barbarian Invasion) [2004]
Rome: Total War - Barbarian Invasion (BI), unit IDs are the specific internal "type" names used by the game engine for scripting and console cheats like create_unit
. These IDs are distinct from the display names you see in the user interface. Core Unit ID Reference
Below are some of the most commonly sought-after unit IDs for the major factions and mercenary rosters in the expansion: Roman Empires (Western & Eastern) Plumbatarii plumbatarii Comitatenses comitatenses First Cohort comitatenses_first_cohort Scholae Palatinae scholae_palatinae Equites Cataphractarii equites_cataphractarii Imperial Household Bodyguard imperial_household_bodyguard Orthodox Priest orthodox_priest Barbarian & Nomad Factions Gothic Lancer gothic_lancer Chosen Axemen chosen_axemen_alemanni Steppe Horde Chosen Warriors steppe_horde_chosen_warriors Sarmatian Noble Cavalry sarmatian_noble_cavalry Alan Horse Archers alan_horse_archers Golden Band golden_band Mercenaries & Special Units Mercenary Elephants merc_elephants Mercenary Alan Horse Archers merc_alan_horse_archers Runaway Slave Spearmen runaway_slave_spearmen Finding IDs in Game Files
If you need a specific ID not listed above, you can find the master list in your game's installation folder: Navigate to ROME - Total War\bi\data export_descr_unit.txt (often called the EDU) with a text editor. Each entry starts with , followed by the internal dictionary line directly below it often indicates the display name. How to Use Unit IDs
Rome: Total War Cheat Guide (inc. Barbarian Invasion) [2004]