Evil Village Directx 11 - Resident

Capcom never listed DX11 as a requirement or optional launch parameter.

Do not attempt to run Resident Evil Village on a DirectX 11-only system. The game will not launch or will be unplayably broken. If your GPU lacks DX12 support, use a cloud gaming service or upgrade your hardware.

Testing by community members (via YouTube benchmarks and forum posts) reveals:

The DX11 mode primarily targets:

Switch to DirectX 11 if:

Stay on DirectX 12 if:

DX12 shifts much of the GPU workload management from the driver to the game developer. While efficient, this causes traversal stuttering. Every time you enter a new room in Castle Dimitrescu or step into the village square, your PC pauses for a split second to compile shaders. DirectX 11 handles this differently, often pre-compiling these assets.