For experienced modders who understand hexadecimal: The 3.22 error can sometimes be a pointer error inside the ARC header.
Warning: This will likely break the mod’s functionality but can rescue a vanilla installation. For experienced modders who understand hexadecimal: The 3
RE5 stores game assets (models, textures, sounds, scripts) in ARC archives inside the nativePC folder. Warning: This will likely break the mod’s functionality
When the game says it failed to load resource arc 3 22, it means: RE5 stores game assets (models, textures, sounds, scripts)
The game engine tried to access asset #22 inside archive group #3, but the file was missing, corrupted, or unreadable.
Common causes:
The error usually manifests in two ways: