| Problem | Likely Cause | Solution |
|---------|--------------|----------|
| Black screen or no GI | Wrong ReShade version | Use 4.9.1, not 5.x |
| Flickering/boiling light | Screen-space + no denoiser | Increase ray length, lower intensity, or accept as style |
| GI only near screen center | Screen-space artifact | Turn camera or accept limitation |
| Crashes on launch | Depth buffer access | Enable Copy depth buffer before clear in ReShade settings |
| Objects glow incorrectly | Incorrect depth buffer | Use DisplayDepth shader to debug; adjust Depth Buffer in ReShade add-ons |
Because you are using an archived, exclusive version, you will encounter bugs. Here is how to fix them.
Cause: The depth buffer is flipping. Fix: In Add-ons, check "Reverse depth buffer" . Also, ensure your game is not running in "Windowed Borderless" mode. Exclusive tip: Force "Fullscreen Exclusive" mode via Windows Graphics Settings.
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Marketing, Evalutions for service improvement | Problem | Likely Cause | Solution |
| Problem | Likely Cause | Solution |
|---------|--------------|----------|
| Black screen or no GI | Wrong ReShade version | Use 4.9.1, not 5.x |
| Flickering/boiling light | Screen-space + no denoiser | Increase ray length, lower intensity, or accept as style |
| GI only near screen center | Screen-space artifact | Turn camera or accept limitation |
| Crashes on launch | Depth buffer access | Enable Copy depth buffer before clear in ReShade settings |
| Objects glow incorrectly | Incorrect depth buffer | Use DisplayDepth shader to debug; adjust Depth Buffer in ReShade add-ons | Cause: The depth buffer is flipping
Because you are using an archived, exclusive version, you will encounter bugs. Here is how to fix them.
Cause: The depth buffer is flipping. Fix: In Add-ons, check "Reverse depth buffer" . Also, ensure your game is not running in "Windowed Borderless" mode. Exclusive tip: Force "Fullscreen Exclusive" mode via Windows Graphics Settings.