Pes 6 Preset Face List Fix – Must See
I have linked the community-vetted face_list_fix_v3.bin below. This fix does three things:
Use this checklist when debugging your PES 6 preset face list:
| Symptom | Most Likely Fix |
| :--- | :--- |
| Face works in training, crashes in match | Corrupt hair model. Delete the specific hair.bin file. |
| Face works for CPU, not for user | Change the "Team" ownership in PES 6 Editor. |
| All faces shifted by one person | Your map.txt is missing a line break at the top. Add # PES 6 Map as line 1. |
| Blonde hair turns purple | Texture mismatch. Convert hair texture to DDS DXT1 using GGS. |
| Game loads slow with faces | Too many BMP textures. Convert all faces to PNG or reduced-size BIN files. |
Many modern PES 6 fixes utilize Kitserver. A "Preset Face Fix" may involve an updated `uniRel
PES 6 (Pro Evolution Soccer 6) remains a titan in the world of retro football gaming. Even nearly two decades later, the modding community continues to refine its visuals. One of the most common hurdles for modders is the "Preset Face" issue—where custom face patches fail to load, or players appear with generic, distorted features.
This guide provides a comprehensive fix for the PES 6 preset face list, ensuring your legends look like their real-world counterparts. Understanding the Preset Face Conflict
In the original PES 6 engine, players are assigned a "Face Type." This is usually set to either Preset (internal game models) or Special (high-quality unique models). pes 6 preset face list fix
When you install a face pack or an Option File (OF), the game often looks for a face ID that no longer matches the database. This results in the infamous "Reset" look where a player like Ronaldinho suddenly has a default face and a generic buzzcut. Step 1: The Kitserver Solution
The most reliable way to fix face issues is through Kitserver and its GDB (Game Database) system. Navigate to your PES 6 installation folder. Open the GDB folder inside kitserver. Locate the faces folder and the map.txt file.
Ensure the player’s ID in the map.txt matches their ID in your Option File.
💡 Key Tip: Use a tool like PES Editor to verify player IDs. If the ID in the map file is 450, but the player in your game is 452, the face will never load. Step 2: Fixing the "Preset" Lock with PES Editor
If a player is "locked" to a preset face in the game menu, you cannot easily override it with a custom GDB face without changing their face status. Open your KONAMI-WIN32PES6OPT file using PES Editor. Locate the player you want to fix. Check the Face tab. Change the setting from Preset to Build. Save the Option File.
By switching the status to "Build," you tell the game engine to stop looking at its internal (and often broken) preset list and instead prioritize the external files provided by Kitserver. Step 3: Clearing the Face Cache I have linked the community-vetted face_list_fix_v3
Sometimes, the game "remembers" the old preset face even after you've updated the files. To force a refresh: Delete the kitserver/gdb/faces/cache.dat file (if present).
Restart the game. Kitserver will rebuild the face links upon the next launch. Common Troubleshooting The "Gray Face" Bug
If a face appears gray or white, the texture file (.bin or .bmp) is likely the wrong bit-depth. PES 6 requires 8-bit indexed textures. Use a tool like Optix Image Studio to convert your face textures to the correct format. Alignment Issues
If the eyes or mouth are out of place, the "Face Hair" ID in the map.txt is likely mismatched. Ensure you are using the correct head model (Special Hair vs. Regular) for that specific player ID. Summary Checklist for a Perfect Face List
Verify IDs: Use PES Editor to match the Option File to your Map.txt.
Set to Build: Ensure players are not locked to "Preset" in the database. Check Formats: Verify textures are 8-bit indexed. Many modern PES 6 fixes utilize Kitserver
Kitserver Update: Always use the latest version of Kitserver (6.6.4 is generally preferred).
By following these steps, you can eliminate generic faces and restore the visual fidelity that makes PES 6 a timeless classic. If you want to dive deeper into modding, tell me: Your current Kitserver version (to check compatibility)
The specific patch or Option File you are using (e.g., Shollym, Firebird) Which specific players are showing broken faces
Here’s a clear and helpful text for a PES 6 Preset Face List Fix – suitable for a forum post, patch description, or readme file.
If you are creating a patch or fixing an Option File, here is how to use this data:
The fix depends entirely on which "layer" of the game is broken.
To understand the fix, one must understand how PES 6 handles player faces:
preset flag in the player data. If flagged, it looks for a specific Face ID.If your game crashes in the lineup screen, your face.bin file inside the AFS is corrupt.