Pes 2016 Steam Controller - Could Not Be Located Link
A lesser-known fix involves the Steam Beta client and a specific launch command.
Steps:
Steam has a built-in translation layer called "Steam Input." It can trick PES 2016 into thinking your generic controller is a Steam Controller. pes 2016 steam controller could not be located link
Steps:
How it works: Steam Input intercepts your Xbox/PlayStation controller signals, wraps them in a "virtual Steam Controller" packet, and sends that to PES 2016. The game sees exactly what it wants. A lesser-known fix involves the Steam Beta client
Troubleshooting: If this doesn't work, go to Steam > Settings > Controller > General Controller Settings and ensure your controller type is checked (e.g., Xbox Configuration Support or PlayStation Configuration Support).
| Controller | Steam Input | x360ce needed | Works after fix | |------------------|-------------|---------------|------------------| | Xbox One/Wireless | Off | No | Yes | | PS4/PS5 (wired) | Off | No | Yes | | Logitech F310 | Off | No (switch to XInput) | Yes | | Generic USB pad | Off | Yes (x360ce) | Yes | Steam has a built-in translation layer called "Steam Input
Here are the five most effective methods to bypass the "Steam Controller could not be located" error, ranked from simplest to most technical.
Before fixing the issue, you need to understand the history. PES 2016 was released in September 2015. At that time, Valve was heavily promoting its then-new Steam Controller. To encourage adoption, Konami (the developer of PES) hard-coded a "feature" into the PC version of PES 2016.
The Core Problem: The game executable (PES2016.exe) was compiled to look specifically for a Steam Controller's unique hardware ID and driver signature. If the game doesn’t detect that specific peripheral, it refuses to launch the controller configuration screen. It does not natively recognize DirectInput (older PC gamepads) or XInput (Xbox-style controllers) without a workaround.
In short: The game isn't broken. It’s working exactly as Konami intended in 2015—but that intention is now obsolete.