The IMG file system in PES 2013 is like a library—each file is a bookshelf dedicated to a specific topic. Whether you want to change the scoreboard (dt06), update a face (dt0e), or fix a kit (dt0g), this list is your roadmap. While the game is over a decade old, the modding scene remains active, and understanding these files keeps the beautiful game alive on PC.
Happy modding!
Q: I don't see dt0b.img in my folder. Where is it?
A: If you are using the Steam version or a "Rip" version, some files might be missing. You can download the standard dt0b.img from modding forums (like PES Patch) and place it in your folder.
Q: Can I combine two mods (e.g., Faces and Balls)?
A: Not easily. Because both mods replace the entire archive file, you cannot have two different dt0b.img
In Pro Evolution Soccer (PES) 2013, the .img files located in the game's installation directory serve as the main containers for all game assets, such as kits, faces, stadiums, and music. Modders often use an "Img File List" to identify specific file IDs (slots) for replacement . PES 2013 Core .img Files
Each .img file contains thousands of sub-files (BIN files) that hold specific data:
dt00.img: Contains internal game logic, database files, and basic UI elements.
dt01.img: Stores most of the game's audio files, including crowd chants and sound effects. Pes 2013 Img File List
dt02.img: Primary container for background music and soundtrack files.
dt04.img: Holds script files, league structures, and text data.
dt05_x.img: Contains language-specific text and localized graphical assets (e.g., dt05_e.img for English).
dt06.img: The main UI container, holding menus, scoreboards, and general graphics.
dt07.img: Stores stadium models, textures, and environmental assets like grass and sky.
dt08.img: Contains adboards and miscellaneous stadium graphics.
dt09.img: Primarily stores team logos, league emblems, and some kit textures. dt0b.img: Contains ball models and textures . The IMG file system in PES 2013 is
dt0c.img: The most edited file; it contains player faces, hair, boots, and kits .
dt0f.img: Used for DLC updates, often overriding original files with updated player stats and transfers. Key File ID Ranges (dt0c.img)
The dt0c.img file is the heart of visual modding. According to common PES 2013 File Lists, the IDs are typically organized as follows : Faces: Slots 131 to 2007. Hair: Slots 4206 to 6082.
Boots: Slots 6206 to 6336 (e.g., 6207 is the Adidas Predator LZ) . Kits: Slots 6360 to 6819. Essential Tools
To view or export these files, you will need specific community tools:
PES File Explorer: For browsing the contents of any .img file and exporting BIN files.
Kitserver 13: A tool that allows you to add files to the game without directly modifying the original .img containers . PES Editor: For managing player IDs and database entries. Common Edits: Replacing the generic scoreboard with Premier
PES 2013 Kits, Boots, and Logos Guide | PDF | Adidas - Scribd
The .img files in PES 2013 are AFS containers. Each file serves a specific purpose and contains "bins" (binary files) inside them.
More than a decade after release, PES 2013 remains a cult classic, largely due to its accessible file structure. The transparency of the .img file list allowed the community to create total conversion patches that kept the game alive long after official server support ended. The file list represents a modular design philosophy that contrasts sharply with modern, encrypted game architectures, making PES 2013 a high-water mark for user-generated content in sports gaming.
Scoreboard Server (Kitserver) is preferred, but direct IMG replacement works.Unlike modern games that use compressed archives, PES 2013 stores its graphical and database assets in files with the .img extension. These are essentially containers (similar to .iso or .zip) that hold textures, 3D models, audio, and game logic.
When you install a patch (e.g., Smoke Patch, PTE Patch, or Galaxy Patch), you often need to place new .img files or overwrite existing ones inside the kitserver/pesedit/img or directly in the img folder of the game installation directory. Knowing exactly which file does what prevents you from deleting an essential file or misplacing a texture.
You cannot simply double-click these files. You will need specific tools: