One of the most sought-after exclusives involves your sidekick, Geddy. In the retail version, Geddy fires a standard scatter-shot. In build 8807665, holding the aim button + double-tapping fire activates "Twin-Gun Mode" —Geddy splits into two ethereal clones that fire independently. The mechanic was deemed “too overpowered” for the base game’s balancing and was cut. However, the code remains fully functional in this build.
I am not providing direct links, as that would violate platform policies. However, historical records indicate that the Owlboy build 8807665 exclusive was distributed via a password-protected Humble Bundle widget. The password, D-Pad10YEARS, was leaked in a now-deleted tweet from a small-time curator.
Today, the build survives in the personal archives of approximately 150 known collectors. It occasionally surfaces on private Discord servers dedicated to "game preservation" or "beta archaeology." Your best bet is to network within the Speedrun.com Owlboy forums or the "Cutting Room Floor" wiki community. Be prepared to trade verification of ownership of the retail game before anyone shares access. owlboy build 8807665 exclusive
Title: Owlboy Developer: D-Pad Studio Build ID: 8807665 Platform Context: Nintendo Switch (Primary Association) Significance: Major Performance Optimization & Content Parity
In the final game, Otus’s primary sidekick, Geddy, uses firearms. Twig uses seeds. However, in Build 8807665, a discarded ability called the Tempest Gale is fully functional. This allowed Otus to perform a charged spin that would deflect projectiles in a 360-degree arc and create temporary updrafts. The ability was cut for being "too overpowered for puzzle design," but the exclusive build retains the fully animated sprite work and sound effects. One of the most sought-after exclusives involves your
In a 2023 interview on the IndieGamePreservation podcast, D-Pad Studio’s lead programmer (who wished to remain anonymous) was asked about Build 8807665. Their response was telling:
"Oh, that one. We honestly forgot that build existed until people started asking about it. It’s a messy snapshot. The Tempest Gale broke two puzzles, and the Mesmershroom had a bug that corrupted save files if you used it with a specific controller. We pulled it for a reason. But… I’d be lying if I said I wasn’t flattered people care. Just don't ask us for technical support on it." Negative indicators (red flags)
This confirms that the build is both real and intentionally omitted from the live game.
Build 8807665 retains the game’s unique combat hook: you don’t attack directly. Otus carries friends who act as his weapons and tools. There is Geddy, the grumpy gunman; Alphonse, the shotgun-toting pirate; and Twig, the web-slinger.
What this specific build highlights is the invetory management of friendship. Switching between companions is instantaneous, and the puzzle design in the later dungeons requires a flow state that feels like a rhythm game. You fly, swap to Alphonse to blast a barrier, swap to Twig to swing across a gap, and back to Geddy for combat.
However, the "Collector's Edition" nature of this build allows us to look back and see a flaw that time has revealed: the combat, while innovative, can feel floaty. Because Otus is a glass cannon (he dies in one hit on harder difficulties), the reliance on carrying companions means you sometimes fight the mechanics rather than the enemies. Yet, even this feels intentional. You are not a warrior; you are a carrier. You are a support system for the people doing the fighting. It reinforces the game’s central theme of dependency.