Ninja Ripper 20 Info

The proprietary .RIP format (which stores mesh data with bones and weights intact) has been updated. Version 2.0 supports importing .RIP files directly into Blender 3.x/4.x via updated plugins, preserving skeleton hierarchies for posing.

Ninja Ripper is a software utility designed to capture (or "rip") geometry, textures, and shaders from the DirectX and OpenGL graphics pipeline. When you press a hotkey, the tool intercepts the data sent from the game engine to your GPU and saves it as standard 3D file formats (such as .OBJ, .FBX, or .RIP) alongside texture maps (DDS, PNG, TGA).

Ninja Ripper 20 (Version 2.0) is the modern rewrite of this classic tool. Unlike its predecessors, which were notorious for crashing on modern anti-cheat systems or failing to capture complex shaders, version 2.0 was rebuilt with: ninja ripper 20

The developers seem to have rebuilt the ripper from the ground up. Here are the three biggest improvements.

Even with the improvements of version 2.0, ripping is never "set and forget." Here are the top issues and fixes. The proprietary

Warning: Antivirus software frequently flags Ninja Ripper. This is because it uses "DLL injection" (hooking into other processes), a technique also used by malware. The official release is safe, but you must add an exception to Windows Defender.

Step 1: Download Only download from the official Black Ninja Software portal or trusted repositories like GitHub. Avoid "cracked" or "premium" versions from ad-filled forums—they are often infected with cryptocurrency miners. Step 3: Run the installer Install as Administrator

Step 2: Prepare your directories Create two folders:

Step 3: Run the installer Install as Administrator. During setup, select "Install Global Hook Driver" – this allows the ripper to work with anti-cheat protected games (note: do not use this online in multiplayer).

Step 4: Configure the launcher Open NinjaRipper.exe. Go to Settings: