To celebrate the launch of v1.6, we are launching the "Defy Gravity" Challenge. Create a scene or a contraption using the new Gravity-Scrambler tool and upload it to the Steam Workshop (or our official forums). The most up-voted creation by the end of the month gets a special "Developer" badge on their profile!
| Feature | Naughty Sandbox 2 (v1.0) | Naughty Sandbox 2 (v1.5) | v1.6 (Current) | | :--- | :--- | :--- | :--- | | Environments | 2 (Bedroom, Gym) | 3 (+ Pool) | 4 (+ Rooftop) | | Character Sliders | 120 | 180 | 220 | | Physics Fidelity | Basic | Improved | Physics 2.0 (Tearable cloth) | | Animation Blending | No (Snap transitions) | Partial | Full (Seamless) | | Stability | Crashes every 2 hours | Stable | Very stable (Memory leak fixed) | Naughty Sandbox 2 -v1.6- By Naughty Sandbox
For those unfamiliar with the series, Naughty Sandbox 2 operates on a "director" model. You do not control a single protagonist; instead, you act as a puppeteer. To celebrate the launch of v1
Version 1.6 specifically improves the Pose Editor by adding keyboard shortcuts (Ctrl+C/V for copying keyframes) and a "smooth loop" button, which erases the stutter at the end of a cycle. Version 1
Released as a major content patch, v1.6 moves the game closer to a "complete" feel. Here are the headline additions:
We’ve opened up the closed-off section of the city map.