Medal Of Honor Allied Assault Widescreen Fix %21%21better%21%21 ✭ (QUICK)
Fix: In NVIDIA Control Panel > Manage 3D Settings > Program Settings > add mohaa.exe > Set “Antialiasing – Mode” to “Application-controlled”. Turn off “FXAA”.
Fix: Delete mohaa_settings.cfg from My Documents\My Games\Medal of Honor Allied Assault\. Re-run the config tool.
If you saw a file named %21%21BETTER%21%21 somewhere, do not run it – that pattern is commonly used for phishing or fake “optimized” EXEs.
You're looking for a widescreen fix for Medal of Honor: Allied Assault!
The game was released in 2002, and widescreen support was not common back then. However, there are a few community-developed fixes that can help you play the game in widescreen.
Here are a few options:
Option 1: MoHAA Widescreen Fix
Option 2: dgVoodoo2 Widescreen Fix
Here are some general steps to apply a widescreen fix:
If these options do not work for you, consider checking online communities like Reddit's r/MedalOfHonor or game forums dedicated to the Medal of Honor series. There are dedicated communities willing to assist you in troubleshooting.
Would you like additional troubleshooting tips or information on other potential widescreen fixes? Fix: In NVIDIA Control Panel > Manage 3D
Released in 2002, Medal of Honor: Allied Assault (MOHAA) was a technical marvel—a cinematic gateway into WWII built on a heavily modified Quake III Arena engine. It assumed a world of CRT monitors. Resolution standards were 800x600, 1024x768, or, if you were a god, 1280x1024. The aspect ratio was universally 4:3.
Run the game natively on a 1440p or 21:9 monitor today, and you face two ugly realities:
The common fixes (using +set ui_console 1 or editing unrreal.ini) are brittle. They break cutscenes, corrupt the binocular reticle, or—infamously—introduce the %20%20BETTER%20%20 string error into config paths due to poor ASCII parsing.
This guide eliminates that. This is the clean widescreen fix.
MOHAA’s Bink videos are 4:3. The !!BETTER!! fix includes a wrapper to stretch them fullscreen. If you prefer black bars (preserve aspect), set seta r_videoaspect "0". Option 2: dgVoodoo2 Widescreen Fix
Released in 2002 by 2015, Inc. and published by EA, Medal of Honor Allied Assault (MOHAA) redefined the WWII first-person shooter. From storming the beaches of Normandy in "Day of Infamy" to sneaking through German U-boats, the game delivered cinematic action that still holds up today.
However, try to launch MOHAA on a modern monitor—be it a 1920x1080, 2560x1440, or 3440x1440 ultrawide—and you’re met with a crushed, stretched, or letterboxed image. The game natively supports only 4:3 resolutions like 640x480, 800x600, and 1024x768.
That’s where the Medal of Honor Allied Assault widescreen fix comes in. Over the years, many solutions have appeared, but we are focusing on the !!BETTER!! method: a stable, high-performance patch that gives you true horizontal FOV (Field of View) extension rather than simple vertical cropping.
In this article, we’ll cover:
The vanilla widescreen fix (v1.02) is often just dinput8.dll and a config tweak. The !!BETTER!! variant usually comes as: Here are some general steps to apply a widescreen fix:
Note: The
%21%21BETTER%21%21search string is shorthand you see on old forum archives (like GameCopyWorld or ModDB comments). It signals a repack by users “GrimReaper” or “MrWonko” circa 2014–2018, who fixed the fixed-fix.
The !!BETTER!! fix refers to a community-driven solution packaged initially by members of MOHAA Reborn and OpenMoHAA projects. Today, the best version is integrated into MOHAA v1.12 Reborn Patch + Widescreen Hotfix.