Mali-g31 Mp2 Vs Mali-450 File

This is where the generational gap becomes a chasm.

If you buy a device with a Mali-450 in 2025, you are buying an e-reader or a basic call phone.

We cannot rely on core counts. Let's look at synthetic benchmarks (GFXBench, Antutu, 3DMark) that normalize performance. Mali-g31 Mp2 Vs Mali-450

Comparing the Mali-G31 MP2 and the Mali-450 is not just a battle of numbers; it is a study of technological evolution in the mobile graphics space. The Mali-450 represents the pinnacle of ARM's Utgard architecture, a design that powered the Android revolution from 2012 to 2016. The Mali-G31 MP2, conversely, is a product of the modern Bifrost architecture, designed for efficiency and API support in budget devices from 2018 onward.

While both target low-power, low-cost devices (TV boxes, entry-level phones, wearables), they are separated by nearly a decade of graphics technology. This is where the generational gap becomes a chasm

Let's move beyond spreadsheets. Here is how each GPU handles popular games at 720p resolution.

If you need more performance than Mali-G31 MP2 but remain in low power budget: If you must stay with Utgard (legacy only):

If you must stay with Utgard (legacy only):


| Feature | Mali‑450 | Mali‑G31 MP2 | |---|---|---| | ALU count | 8 | 8 | | Peak shader throughput | ~4 GP/s (at 500 MHz) | ~12.8 GP/s (at 800 MHz) | | Fill‑rate (pixel) | ~1 GP/s | ~2.4 GP/s | | Texture units | 4 | 8 | | AI support | None | Tensor Accelerator (≈2 TOPS) | | Power efficiency | ~0.5 GFLOPS/mW | ~1.6 GFLOPS/mW | | Typical device class | Entry‑level (2012‑2014) | Low‑mid range (2020‑2022) |

The G31’s higher clock speed, dual‑issue capability, and newer process node translate into roughly three‑fold higher raw shader performance while consuming less power per operation. Its texture unit count doubles that of the Mali‑450, enabling richer detail and smoother frame rates at higher resolutions.