Heroes 5 Skill Wheel 16 -

If you want Expert Dark Magic but your hero only has Defense (which is 4 steps away from Dark on the wheel), it seems impossible. But if you acquire Sorcery and then Intelligence, you can then jump to Dark Magic, because Sorcery is adjacent to Intelligence, and Intelligence is adjacent to Enlightenment, which is adjacent to Summoning, which touches Dark. Plan your route.

(If you want a tailored report for a specific hero or wheel layout, give hero name/faction and I’ll produce a custom 16‑skill pick order.) heroes 5 skill wheel 16

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It sounds like you're referring to Heroes of Might and Magic V (HoMM5) and a skill wheel — likely for the Tribes of the East (TotE) expansion, which has 16 skills (the base game had fewer). A "skill wheel" is a tool showing which secondary skills lead to which advanced/ultimate abilities, including prerequisites. If you want Expert Dark Magic but your

If you need a feature for a "Heroes 5 skill wheel 16" (e.g., for a web tool, app, or mod), here are common requested features: Note: You can only truly master 2 schools per hero


Note: You can only truly master 2 schools per hero. These are 4 distinct skills. 5. Summoning Magic (Summon Elementals, Phantom Forces) 6. Destructive Magic (Fireball, Meteor Shower, Implosion) 7. Light Magic (Haste, Divine Strength, Resurrection) 8. Dark Magic (Slow, Confusion, Puppet Master)