Scenes are generally unlocked by increasing the Obedience of the captured heroine.
Note: There is usually a Gallery mode accessible from the main menu or a specific room in the nest to view unlocked scenes.
Positive (approx. 70%):
Mixed/Common Criticism (approx. 30%):
In the vast, uncensored wilderness of Japanese doujin games, product codes like RJ01232863 often serve as the only identifier for hidden gems before they become cult classics. The code RJ01232863 corresponds to a title that has been generating significant traction among fans of dark fantasy, tactical RPGs, and extreme narrative scenarios: Goblin no Suana Sengoku Gakidou (ゴブリンの巣穴 戦国岳嬲り).
For those unfamiliar, the Goblin no Suana (Goblin’s Lair) series is notorious for flipping the traditional hero fantasy on its head. You do not play the valiant knight. You play the infestation. You play the cunning, vile, and proliferating goblin horde. With Sengoku Gakidou, the developers have transported this brutal colony sim from standard European dark fantasy into the blood-soaked chaos of Japan’s Warring States period (Sengoku Jidai). This article explores every facet of RJ01232863—from its mechanical depth to its controversial artistic merits.
The subtitle Gakidou (岳嬲り) translates roughly to "peak torment," but the kanji also plays on "Gaki" (hungry ghost/demon). Combat in RJ01232863 is turn-based tactical. You deploy squads of goblins (Archers, Berserkers, Shamans) against human patrols. The twist? You aren’t trying to kill the enemy outright. The goal is to capture high-value female targets without dealing lethal damage. This requires a delicate balance of debuffs, traps, and numbers.