Fe All R15 Emotes Script Best Now

Do not load an animation every time a user clicks a button. Instead, load them once when the player joins:

-- Bad
remoteEvent.OnServerEvent:Connect(function(player, emoteName)
    local anim = Instance.new("Animation")
    anim.AnimationId = "rbxassetid://123"
    player.Character.Humanoid:LoadAnimation(anim):Play()
end)

-- Best local cache = {} remoteEvent.OnServerEvent:Connect(function(player, emoteName) if not cache[emoteName] then cache[emoteName] = player.Character.Humanoid:LoadAnimation(animationAsset) end cache[emoteName]:Play() end)

Place a Script inside ServerScriptService. This script:

Why this is the "best" method: Because the server controls the animation, every client sees it (FE compliance). If your server script is bad, the emotes will stutter. fe all r15 emotes script best


Because R15 emotes often involve foot placement, the best scripts include math that adjusts the HumanoidRootPart position so the player doesn't float or sink into the floor.


Nothing ruins a roleplay like a player stuck doing "The Floss" forever. The best script includes: Do not load an animation every time a user clicks a button

This is the actual Lua code that loads, plays, and stops animations. A robust script includes: