Facegen For Genesis 9 Official
Requires: FaceGen, ZBrush or Blender, and Daz Studio.
Shape is only half the battle. The hallmark of FaceGen is photorealistic textures. Genesis 9 supports PBR (Physically Based Rendering) shaders; specifically, the Iray Uber Base shader.
When you export textures from FaceGen, you get:
Workflow for Genesis 9 Texturing:
Pro Tip: Generation 9 figures have subsurface scattering (SSR) in their skin. FaceGen textures often look too "plastic" because they come from flattened photos. You must dial in the Translucency Weight (0.5 to 0.7) and Scattering Color (slightly red/pink) on the Genesis 9 surfaces to bring the skin to life.
Using FaceGen for Genesis 9 is a highly effective method for populating scenes with realistic, unique characters. The workflow balances the speed of AI generation with the versatility of the Genesis 9 rig.
Recommendations for Implementation:
Final Verdict: FaceGen remains a viable and powerful tool for Genesis 9, provided the user respects the differences in UV mapping and topology density between the two platforms.
The process of moving a head from FaceGen to Genesis 9 involves three distinct phases: Generation, Export/Transfer, and Integration.
This is the most common professional workflow. facegen for genesis 9
Daz 3D's Genesis 9 is the latest evolution of their flagship base figure. It represents a leap forward from Genesis 8 and 8.1. Key features include:
The caveat? Genesis 9’s vertex order is different from previous generations. This means that older workflows designed for Genesis 3 or Genesis 8 (using tools like "FaceGen Converter") will not work natively with Genesis 9 without modification.
To save you hours of frustration, follow this checklist for your first "FaceGen to Genesis 9" project: Requires: FaceGen, ZBrush or Blender, and Daz Studio
Requires: FaceGen Artist Pro, Daz Studio, Hexagon or Blender, and a Genesis 8 to 9 converter script.


