The largest sector of the entertainment content industry is no longer film or TV—it is gaming. Fortnite is not just a game; it is a social platform. Travis Scott performed a virtual concert inside Fortnite to 12 million concurrent players. When you watch a streamer play Among Us on Twitch, you are participating in a new, hybrid form of media where watching and playing merge.
Today, entertainment content and popular media rest on four distinct pillars. Every major player—Disney, Warner Bros., Meta, and Google—competes for your attention across these domains. Ersties.2023.Tinder.in.Real.Life.2.Action.2.XXX...
Where are we going? The next decade will be defined by three major trends. The largest sector of the entertainment content industry
In a firehose of entertainment content, survival requires strategy. Here is a toolkit for the modern media consumer: When you watch a streamer play Among Us