Ring Shadow Of The Erdtree Update V1 16rune Updated — Elden

One of the stealthiest changes in the v1.16 rune updated logic is the loot table for Shadow of the Erdtree humanoid enemies.


Location: Belurat, Tower Settlement – starting from the “Stagefront” Site of Grace.

The Route (3 minutes):

Total per 3-minute run: ~140,000 Runes + chance at Lord’s Runes. RPH: ~2.8 million Runes per hour (beating Mohgwyn Palace by 200k RPH).

The v1.16 buff makes Gravebirds lucrative.


| Enemy Type | Pre-v1.16 Runes | v1.16 Runes | Change | | :--- | :--- | :--- | :--- | | Gravebird (all variants) | 2,500 – 3,200 | 3,800 – 4,500 | +42% Buff | | Curseblade (Lamenter variants) | 4,200 | 6,100 | +45% Buff | | Fire Knight (Messmer’s forces) | 1,800 | 2,200 | +22% Buff | | Horned Warrior (Divine Beast types) | 12,000 | 18,000 | +50% Buff (Major) | | Spirit Ash Scorpions | 1,200 | 800 | -33% Nerf |

Analysis: FromSoftware specifically wants players to engage with the Horned Warriors and Gravebirds—elite enemies that previously offered poor Rune returns for their difficulty. In v1.16, killing a single Horned Warrior near the Belurat Gaol now yields 18,000 Runes (before Scarab/Foot buffs).

Headline: We were expecting a balance earthquake, but FromSoftware gave us a ghostly tune-up. elden ring shadow of the erdtree update v1 16rune updated

Everyone is scrambling to find the new "meta" weapon or the secret DLC item locations after the Rune v1.16 update, but the most fascinating change isn't about damage numbers—it’s about atmosphere.

The "Ghost" Optimization: With this update, the "Rune" backend has been tweaked to handle asset loading differently. Sharp-eyed Tarnished have noticed that the draw distance for non-critical assets (like distant graveyards and minor flora) has been smoothed out.

Why this matters: It suggests FromSoft is optimizing the engine not just for the current DLC, but potentially for higher frame rate targets on current-gen consoles or a future "Complete Edition." They are cleaning the foundation before building the next tower.

The Real Winner: The Greatsword While everyone was looking at the Ashes of War, the Colossal Weapons received a silent input-buffer adjustment. If you are a pure Strength build, the "Clunky Roll" recovery feels snappier. The Erdtree is still difficult, but the weapon in your hand finally feels like an extension of your arm, not an anchor.

Verdict: v1.16 isn't the patch that breaks the game; it's the patch that polishes it. It’s the calm before the next storm.

What’s the one change you felt immediately but haven't seen anyone talk about yet?

#EldenRing #ShadowOfTheErdtree #PatchNotes #FromSoftware #GamingNews One of the stealthiest changes in the v1

Elden Ring update version and subsequent minor patch primarily focused on performance optimization for both the base game and the Shadow of the Erdtree expansion. Update Highlights (v1.16 & v1.16.1) The most notable changes in these updates include: Stat Boost Fix

: Resolved an issue where temporary stat boosts (like those from the Grafted Blade Greatsword skill) would incorrectly persist after restarting the game. Performance Stability : Addressed unstable frame rates on

with a recommendation to use "Rebuild Database" in safe mode if issues persist. PC Graphic Fixes : Fixed a bug where Ray Tracing

might be unintentionally enabled on PC, causing performance drops. Exploit Mitigation : Patched a bug in

that allowed players to bypass being blocked by other players during online play. Weapon Adjustments : Fixed a bug in

where the wrong affinity or status ailments were applied to certain weapons. Bandai Namco Rune Farming Status

While the update targeted performance and specific technical bugs, it did not explicitly "nerf" the primary rune farming locations in Shadow of the Erdtree Elden Ring – Patch Notes Version 1.16 Location: Belurat, Tower Settlement – starting from the

Verdict: Essential Maintenance for a Modern Masterpiece

While "Update v1.16" sounds like dry technical jargon, for the Tarnished still traversing the Land of Shadow, it represents the continued polishing of FromSoftware’s crowning achievement. Following the monumental release of the Shadow of the Erdtree expansion, this update addresses the friction points of an otherwise flawless victory, ensuring that the only thing killing players is the difficulty, not the framerate.

Performance and Polish The primary function of the v1.16 update is stability. Early iterations of the DLC saw occasional stuttering in dense areas like the Hinterlands and during specific boss particle effects. This patch smooths out those jagged edges. On current-gen hardware, the frame pacing is now consistent, making the visual spectacle of the final boss fights—specifically the chaotic light shows of the Erdtree itself—readable and fair. Load times have seen a marginal improvement, making death-screens slightly less agonizing.

Gameplay Balancing FromSoftware has continued its trend of "gentle" balancing. Several weapons introduced in the DLC (specifically the heavy-hitting Greatswords and some of the more esoteric Smithscript weapons) have seen tweaks to scaling, making Strength and Arcane builds more viable against the sponge-heavy health pools of the DLC bosses. The update also fixes lingering issues with the Ranni the Witch questline for players importing old saves, ensuring that the narrative threads connecting the base game to the DLC remain unbroken.

The "Rune" Economy For those farming Runes in Mohgwyn’s Palace to prepare for the DLC, the update has cracked down on illicit duplication glitches. While this upsets exploiters, it restores the integrity of the progression curve. The Land of Shadow is designed to be tackled with earned power, not cheated stats, and the v1.16 enforcement ensures the intended struggle remains intact.

Conclusion Elden Ring: Shadow of the Erdtree is arguably the best expansion in ARPG history, offering a map denser and arguably more beautiful than the base game. Update v1.16 doesn't add new content, but it respects the player's time by removing technical hurdles. If you took a break after the DLC launch, now is the perfect time to return.

Score: 9.5/10 (Updated from 9/10 due to improved stability)


After hundreds of community tests, here is the confirmed data on how Rune drops have shifted in patch v1.16.