| Platform | Resolution | Framerate | Load Time (PS5/XSX) | |----------|------------|-----------|----------------------| | PS5/XSX | 4K (dynamic) | 60 fps | ~8 seconds | | PS4 Pro | 1440p | 60 fps (drops in 6P battles) | ~15 seconds | | Switch (docked) | 900p | 30 fps | ~22 seconds | | PC | Up to 8K | Unlocked | SSD dependent |
By recalibrating stamina and damage, v1.21.02 targets the game’s “meta” – dominant strategies that reduce character diversity. Prior patches had over‑emphasized Super Saiyan Blue’s ki recovery; the nerf encourages use of other transformations (e.g., Ultra Instinct or Beast). Such changes are hallmarks of a healthy fighting game ecosystem. dragon+ball+xenoverse+2+v12102+upd