Developed by The Behemoth, Castle Crashers exploded onto Xbox Live Arcade in 2008. It was a chaotic, vibrant beat-'em-up that channeled the spirit of arcade classics like Teenage Mutant Ninja Turtles or Golden Axe, but with a modern, hysterically violent twist.
On paper, the PSP was the ideal home for the game. The beat-'em-up genre thrives on pick-up-and-play sessions, something the PSP was designed for. The control scheme—traditionally relying on a joystick for movement and face buttons for attacks—mapped perfectly to the PSP’s layout. Furthermore, the PSP’s Wi-Fi capabilities would have theoretically supported the game’s greatest selling point: four-player cooperative chaos. castle crashers psp
Remember the canceled Vita port? The homebrew community stepped in. If you own a hacked PS Vita (via Henkaku), you can install Moonlight or use the Adrenaline emulator to trick the Vita into playing the PSP’s homebrew scene. However, a dedicated fan group recently managed to port the Android version of Castle Crashers to the PS Vita. It requires a jailbreak, but it runs at a solid 30fps. This is technically the closest you will get to a "Castle Crashers PSP/Vita" native experience. Developed by The Behemoth, Castle Crashers exploded onto
These are the text descriptions found in the "Animals" section of the menu when you have unlocked a pet. Remember the canceled Vita port