Automation - The Car Company Tycoon Game V4.2.13 Official
Automation isn't just about making a car look cool; it is about the engineering compromises.
v4.2.13 represents the most stable and feature-complete version of the "Tycoon" aspect, finally giving players a reason to care about the margins of their engine blocks.
Automation - The Car Company Tycoon Game v4.2.13 represents a vital maintenance and refinement phase within the ambitious LCV4.2 (Light Campaign Version 4.2) development cycle. While earlier 4.2 iterations introduced massive shifts like balance shafts and harmonic dampers, v4.2.13 focuses on the "Open Alpha" stability needed for a smooth tycoon experience. The Core Experience: Engineering Meets Economics
At its heart, Automation is an unparalleled automotive simulator where you don't just "buy" parts; you engineer them. The game spans the history of the automobile from 1946 to 2020, challenging players to build a global brand while managing technical constraints and shifting market demographics. Key Features in v4.2.13
Version 4.2.13 was specifically an "Open Alpha" patch designed to address technical debt and UI polish following the major systems overhaul of the 4.2 series.
Engineering Fixes: This build corrected issues where imported cars from version 4.1 or earlier did not respect wheel size limits, and fixed critical audio bugs where the VVL profile swap would break engine sounds.
Tycoon & UI Polish: Developers improved the demographic comparison tooltips and limited market selections to only reachable regions, preventing players from accidentally targeting impossible sales goals.
Photoscene Enhancements: For creators who use the game as a digital art studio, v4.2.13 added undo buttons to camera settings and optimized resolution sliders to prevent game crashes.
BeamNG.drive Exporter: Stability was a major focus, ensuring interior fixtures are unbreakable by default and fixing carbon fiber material rendering after exporting your cars to BeamNG.drive. Building the Ultimate Machine
In this version, players can leverage the full suite of LCV4.2's detailed engine designer. This includes:
Exotic Materials: Use magnesium blocks and titanium conrods to minimize weight.
Forced Induction: High-performance twin-turbo setups with smart boost systems allow for engines producing well over 3,000 horsepower. Automation - The Car Company Tycoon Game v4.2.13
Aero & Tuning: Precisely adjust frontal area and spring/damper stiffness to ensure your creation handles as well as it looks. Why v4.2.13 Matters
For long-term fans, v4.2.13 was a "bridge" update. It refined the "Advanced Trim Settings" that allowed for unprecedented control over chassis dimensions. It also laid the groundwork for future updates like "Al Rilma" and "Ellisbury," which would eventually add features like diesel engines and deeper factory management.
Whether you are a meticulous engineer or a business strategist, Automation v4.2.13 remains a significant milestone in the game's decade-long journey from a niche indie project to the definitive "car company tycoon" simulator.
"Shifting into High Gear: How Automation - The Car Company Tycoon Game v4.2.13 Revolutionizes the Tycoon Game Genre"
The world of tycoon games has been a staple of the gaming industry for decades, providing players with a unique blend of strategy, management, and entrepreneurship. One game that has consistently stood out from the pack is Automation - The Car Company Tycoon Game, a title that has been shifting players into high gear since its release. The latest update, version 4.2.13, has further solidified the game's position as a leader in the genre.
A Brief History of Automation
Developed by a team of passionate gamers and industry experts, Automation - The Car Company Tycoon Game was first released in 2015. The game allowed players to create and manage their own car company, from designing and manufacturing vehicles to marketing and selling them to a global audience. With a focus on realism and depth, the game quickly gained a loyal following among fans of tycoon games.
What's New in Version 4.2.13?
The latest update to Automation - The Car Company Tycoon Game brings a host of new features and improvements to the table. Some of the key additions include:
Why Automation - The Car Company Tycoon Game Stands Out
So, what sets Automation - The Car Company Tycoon Game apart from other tycoon games on the market? Here are just a few reasons why this game remains a fan favorite: Automation isn't just about making a car look
Conclusion
Automation - The Car Company Tycoon Game v4.2.13 is a game-changer for fans of the tycoon genre. With its latest update, the game has become even more engaging, challenging, and realistic. Whether you're a seasoned tycoon game veteran or just looking for a new challenge, Automation - The Car Company Tycoon Game is a must-play title that is sure to shift your gaming experience into high gear. So why wait? Get behind the wheel and start building your own car company today!
Automation - The Car Company Tycoon Game v4.2.13 is a maintenance patch within the "Light Campaign Version 4.2" (LCV4.2) open alpha cycle. Released in April 2022, this version focused on stabilizing the significant engine and lighting overhauls introduced in earlier 4.2 builds. Core Gameplay & Version Context
The game allows you to design cars and engines from the ground up—adjusting every "nut and bolt" including engine tuning and aesthetics. In the LCV4.2 branch, the developers migrated many calculations from Lua to C++, dramatically improving performance and enabling a full simulation of engines at all throttle settings. Key Fixes in v4.2.13
This specific update addressed several bugs related to graphics, UI, and car design tools:
Designer Performance: Fixed a bug where the framerate in the car designer would drop permanently after using the hoist. Fixture Improvements:
3D fixtures now correctly nudge mirrored versions when using arrow keys. Materials can now be assigned to intercooler pipe fixtures.
Fixed issues with fixture ray-cast misfires on specific car bodies like "Edgy00s". Engine & Mechanics:
Implemented a new physically-based glow model for engine headers and turbos.
Fixed "VVL profile swap" errors that randomly broke engine sounds and tests.
Adjusted the "clumping" of car body unlock years to spread them out more naturally. UI & Tooling: Why Automation - The Car Company Tycoon Game
The "Undo" stack no longer resets when switching cars; it only clears on a full game restart.
Improved demographic comparison tooltips and fixed various side-stat panel warnings.
Limited the Photoscene resolution slider to more "workable" values to prevent crashes. Broader Game Development (2026 Status)
As of April 2026, the game is in its "Al Rilma" update phase, which has introduced:
Superchargers and Sequential Turbos: Completing the three-part "Supercharger Update suite".
Campaign Revamp: New HQ levels, logistics points, and updated financial tabs aimed at a more "comprehensive tycoon experience".
Tire & Physics Overhaul: A full rework of the tire model for grip and friction.
LCV4.2.13 - Open Alpha · Automation - The Car ... - SteamDB
Platform: PC (Standalone, also integrated with BeamNG.drive)
Developer: Camshaft Software
Price: ~$29.99 USD (Steam)
Once the car is designed, you commission the factory. V4.2.13 introduces a "Quality vs. Quantity" matrix.
The game forces you to predict demand five years in advance. If you over-automate, your loan payments will crush you. If you under-automate, you will suffer recalls that destroy your brand reputation.
The core of Automation remains the designer. V4.2.13 allows you to build engines ranging from a 0.5L twin-cylinder for microcars to a monstrous 12.0L V16 for land-yachts.