Bridging the Gap Between High-Fidelity Modeling and Real-Time Simulation
Date: October 26, 2023 Prepared By: AI Research & Development Division Subject: Technical Specifications and Implementation of the RAD Geometry Export Pipeline
Use a tool like Assimp or Noesis to convert FBX/OBJ to DirectX .X files. 3D Rad reads .x natively. However, you lose material linking and animation complexity.
For years, 3ds Max was the industry standard for game assets, and the 3D Rad community responded with a dedicated MaxScript exporter.
Features of the 3ds Max Exporter:
How to install it (3ds Max 2012–2022):
Note: Because 3ds Max is no longer actively supported by Autodesk for legacy plugins, you may need to use Max 2018 or older for full compatibility with the original Rad exporter.
I managed to get the plugin working. Here is the dark magic required.
The Find:
You need RadExport.dle. This file is floating around on obscure GitHub repositories and Internet Archive backups. 3d rad exporter plugin
The Installation:
The Export Process:
Once loaded, the plugin sits under File > Export > Rad Scene (.rad).
Here is the trick: Collision is everything. 3D Rad doesn't use mesh collision by default. You have to name your objects with specific prefixes:
If you don't do this, your beautiful model will fall through the floor. The exporter plugin passes these string names directly to the engine. Use a tool like Assimp or Noesis to
The Verdict: It works, but it crashes if you have NURBS, modifiers in the stack, or more than 65k polygons. It was clearly built for the Quake 3 era of assets.
There are two ways to build an "Exporter Plugin":
Tagline: Seamless 3D to Radiance .rad / .rif Workflow